← Germany

TMA Cookiez

#24,085 in the world · #1,414 in Germany · in the top 51% nationally. 7 official events, 15 matches won and 14 lost.

  • 1514±74Rating · margin ±74
  • 1527Average field · 28 entr.
  • 100%vs top 5% (2–0)

What they have done so far

  • Made top 8 4 times in 7 tournaments: 57% of the time.
  • Their all-time peak is 1,618 points.
  • The toughest field they have faced averaged 1,549 points, across 31 entrants.
  • They are 41 points away from the top 1,000: Germany.

How the rating moved

Between 1,514 and 1,607, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
29/12/25 Nexus Nights - 1v1 Am Wall 153 26 1515 25° 0–4 -57
20/12/25 Riftbound Summoner Skirmish - December Am Wall 153 39 1539 23° 1–3–1 -36
01/12/25 Riftbound Nexus Nights - 1v1 Am Wall 153 22 1519 3–1 +19
24/11/25 Riftbound Nexus Nights Am Wall 153 31 1549 4–1 +58
17/11/25 Riftbound Nexus Night Am Wall 153 20 1546 2–2–1 0
15/11/25 Nexus Night by Fuhrious TC Bremen 29 1493 17° 2–2–1 -11
10/11/25 Riftbound Nexus Night Am Wall 153 21 3–1–1 +41

Form and consistency

On a 6-loss streak.

  • 16 to 99 7 events 45%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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