tristex90
#10,920 in the world · #3,983 in United States · in the top 23% nationally. 13 official events, 29 matches won and 23 lost.
- 1596±56Rating · margin ±56
- 1532Average field · 185 entr.
- 50%vs top 5% (4–4)
What they have done so far
- Made top 8 6 times in 13 tournaments: 46% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- Their all-time peak is 1,603 points.
- The toughest field they have faced averaged 1,600 points, across 1,832 entrants.
- They are 35 points away from the top 2,500: United States.
How the rating moved
Between 1,456 and 1,597, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 252° | 6–4 | +62 |
| 27/02/26 | Friday Night Nexus Nights - 1v1 Indianapolis | 16 | 1524 | 6° | 2–1 | +4 |
| 22/02/26 | Nexus Nights at Good Games Indianapolis Indianapolis | 17 | 1538 | 6° | 2–1 | +6 |
| 08/02/26 | Spiritforged Pre-Rift at Good Games Indianapolis Indianapolis | 28 | 1512 | 17° | 1–2 | -18 |
| 06/02/26 | The Dugout Midnight Relase Spiritforged Pre-Rift Event Indianapolis | 45 | 1561 | 11° | 1–1–1 | +2 |
| 17/01/26 | Saturday Afternoon Summoner Skirmish - January Indianapolis | 14 | 1536 | 14° | 0–3 | -45 |
| 11/01/26 | January Summoner Skirmish at Good Games Indianapolis Indianapolis | 32 | 1502 | 14° | 3–2 | -12 |
| 04/01/26 | Sunday Afternoon Summoner Skirmish - January Brownsburg | 16 | 1532 | 5° | 3–1 | +16 |
| 14/12/25 | December Summoner Skirmish at Good Games Indianapolis Indianapolis | 27 | 1536 | 3° | 4–2–1 | +56 |
| 29/11/25 | Through The Decades Free 5k! Louisville | 170 | 1555 | 97° | 2–2 | +1 |
| 22/11/25 | Saturday Evening Nexus Nights - 1v1 Brownsburg | 13 | 1492 | 5° | 2–1–1 | +16 |
| 22/11/25 | Saturday Afternoon Nexus Indianapolis | 14 | 1500 | 3° | 3–1 | +52 |
| 16/11/25 | Nexus Nights at Good Games Indianapolis Indianapolis | 13 | — | 9° | 0–2 | -44 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 2 events 57%
- 16 to 99 7 events 57%
- Under 16 4 events 38%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CTCG Minh Wins US 1787 0–1
- FF NoRoleModel US 1764 1–0
- GhaelWinds US 1763 0–1
- Batsmak US 1758 1–0
- Kimchi3 US 1753 0–1
- Perfect Finale US 1729 1–0
- Warkin Tane US 1717 1–0
- Morelia US 1716 0–1
- famousbless US 1697 0–1
- DirtyDragonfruit US 1690 1–0
- RitterV US 1671 0–2
- Archangel Axis US 1660 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →