trixia
#36,086 in the world · #13,352 in United States · in the top 77% nationally. 6 official events, 7 matches won and 13 lost.
- 1447±85Rating · margin ±85
- 1548Average field · 302 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,541 points.
- The toughest field they have faced averaged 1,573 points, across 457 entrants.
- They are 130 points away from the top 5,000: United States.
How the rating moved
Between 1,432 and 1,520, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/02/26 | Super Saturday Standard Challenge - RQ Las Vegas Las Vegas | 457 | 1573 | 373° | 1–1 | +15 |
| 28/02/26 | Super Nexus Night - RQ Las Vegas Las Vegas | 972 | 1553 | 793° | 1–3 | -23 |
| 28/02/26 | Sealed Deck Challenge - RQ Las Vegas 4pm Friday Las Vegas | 216 | 1544 | 190° | 0–1–1 | -12 |
| 27/02/26 | 2v2 Team Challenge - RQ Las Vegas 2pm Friday Las Vegas | 116 | 1566 | 34° | 2–3 | -2 |
| 21/12/25 | Halcyon Summoner Skirmish - December Spring | 32 | 1535 | 31° | 0–3 | -51 |
| 17/12/25 | Tuesday Evening Nexus Nights - 1v1 Katy | 20 | 1514 | 9° | 3–2 | +20 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 4 events 31%
- 16 to 99 2 events 38%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- KlTTlES US 1757 0–1
- Cheese US 1672 0–1
- Sargent pickle US 1660 0–1
- TerryTheCactus US 1642 0–1
- ItzBelisa US 1627 1–0
- TheBlade US 1626 0–1
- Vanquish US 1581 0–1
- Aurora BJorealis CA 1536 0–1
- Gr8WhiteStronk US 1523 0–1
- shichibobby US 1512 0–1
- JimboGK US 1505 0–1
- Squish US 1502 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →