Turbozo
#22,991 in the world · #8,391 in United States · in the top 49% nationally. 4 official events, 7 matches won and 6 lost.
- 1520±90Rating · margin ±90
- 1544Average field · 19 entr.
- —vs top 5%
What they have done so far
- Made top 8 3 times in 4 tournaments: 75% of the time.
- Their all-time peak is 1,593 points.
- The toughest field they have faced averaged 1,608 points, across 23 entrants.
How the rating moved
Between 1,520 and 1,571, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I Orange | 18 | 1512 | 14° | 0–2 | -49 |
| 22/08/26 | Friday Evening Nexus Nights - 1v1 Orange | 16 | 1564 | 7° | 2–2 | -2 |
| 18/08/26 | Weekly Monday Riftbound Constructed Orange | 19 | 1490 | 4° | 2–1–1 | +14 |
| 02/08/26 | Sunday Afternoon Nexus Nights - 1v1 Orange | 23 | 1608 | 3° | 3–1–1 | +57 |
Form and consistency
On a 3-loss streak.
- 16 to 99 4 events 47%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- GfomThe US 1685 0–1
- Echo Senpai US 1680 0–1
- lunar US 1672 1–0
- TheChir US 1647 0–1
- Cn Nike Factory US 1642 1–0
- mio US 1626 0–1
- Airleann US 1571 1–0
- JuanCasillas US 1533 0–1
- magicz US 1523 0–1
- Jason US 1509 1–0
- UCLAMartin US 1503 0–1
- VengeancexTV US 1459 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →