TyranicalKyp
#16,249 in the world · #861 in Australia · in the top 32% nationally. 13 official events, 22 matches won and 15 lost.
- 1559±54Rating · margin ±54
- 1530Average field · 269 entr.
- 50%vs top 5% (1–1)
What they have done so far
- Made top 8 6 times in 13 tournaments: 46% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,583 points.
- The toughest field they have faced averaged 1,587 points, across 714 entrants.
- They are 54 points away from the top 500: Australia.
How the rating moved
Between 1,502 and 1,574, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 17/08/26 | Competitive 1v1 Nexus Night - Elemental Arcade Skirmish Camp Gosford | 13 | 1514 | 7° | 0–1–1 | -15 |
| 10/08/26 | Competitive 1v1 Nexus Night - Elemental Arcade Skirmish Camp Gosford | 16 | 1496 | 2° | 2–0–1 | +17 |
| 17/05/26 | Regional Rebound - RQ Sydney Sunday 11am Grand Parade | 255 | 1563 | 81° | 4–2 | +26 |
| 16/05/26 | Riftbound Regional Qualifier - Sydney Grand Parade | 1,405 | 1565 | 788° | 3–3 | -5 |
| 15/05/26 | Super Nexus Night - RQ Sydney Friday 8pm Grand Parade | 713 | 1523 | 554° | 1–3 | -37 |
| 15/05/26 | Pre-Regional Challenge - RQ Sydney Friday 1pm Grand Parade | 714 | 1587 | 121° | 4–1 | +35 |
| 13/03/26 | Elemental Arcade Friday Evening Origins Draft Gosford | 14 | 1524 | 6° | 2–1 | +13 |
| 02/03/26 | Competitive 1v1 Nexus Night - Elemental Arcade Skirmish Camp Gosford | 13 | 1511 | 4° | 2–1 | +16 |
| 25/02/26 | Elemental Arcade Midweek Nexus Night - 1v1 Gosford | 17 | 1523 | 11° | 1–1–1 | -9 |
| 18/02/26 | Elemental Arcade Midweek Nexus Night - 1v1 Gosford | 17 | 1530 | 12° | 1–1 | -3 |
| 11/02/26 | Wednesday Night 2v2 Pre-Rift Spiritforged Gosford | 23 | 1486 | 17° | 0–0–1 | -5 |
| 07/02/26 | Saturday Evening Spiritforged Pre-Rift Event Gosford | 30 | 1532 | 4° | 2–1 | +24 |
| 07/11/25 | Friday Night Release Event Gosford | 18 | — | 5° | 0–0–2 | +2 |
Form and consistency
On a 3-loss streak.
- Events with 100+ entrants 4 events 57%
- 16 to 99 6 events 43%
- Under 16 3 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- flashed AU 1734 0–1
- AbyssTCG Costa AU 1724 1–0
- Jasson1 AU 1678 1–0
- LucielFennec AU 1659 0–1
- GoodGuyGriffo AU 1635 1–0
- syvarris92 AU 1627 0–1
- KizellaTora AU 1626 1–0
- TacoDog AU 1616 0–1
- Pathetic1 AU 1612 1–2
- Chump91 AU 1605 0–1
- Kingmudcrab AU 1571 0–1
- Zula AU 1567 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →