← United States

uncbork

#5,526 in the world · #1,958 in United States · in the top 12% nationally. 8 official events, 16 matches won and 7 lost.

  • 1648±80Rating · margin ±80
  • 1564Average field · 21 entr.
  • 29%vs top 5% (2–5)

What they have done so far

  • Has won 1 tournament. The biggest one had 17 players entered.
  • Made top 8 7 times in 8 tournaments: 88% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,580 points, across 28 entrants.
  • They are 42 points away from the top 1,000: United States.

How the rating moved

Between 1,504 and 1,648, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
02/03/26 Monday Night Nexus Nights - 1v1 Herndon 20 1533 2–1 +5
23/02/26 Monday Nexus Night Herndon 28 1577 2–1 +22
21/02/26 Saturday Nexus Night Herndon 21 1578 1–1 -12
16/02/26 Monday Nexus Night Herndon 24 1541 3–0 +38
19/01/26 Monday Evening Nexus Nights - 1v1 Herndon 13 1568 1–1 -9
12/01/26 Monday Evening Nexus Nights - 1v1 Herndon 15 1563 2–0–1 +35
22/12/25 Monday Nexus Nights - 1v1 Herndon 17 1569 3–0 +65
29/11/25 Hashtag Summoner Skirmish - December Herndon 28 1580 14° 2–3 +4

Form and consistency

On a 1-win streak.

  • 16 to 99 6 events 68%
  • Under 16 2 events 60%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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