UncleChris
#18,996 in the world · #136 in Malaysia · in the top 46% nationally. 13 official events, 22 matches won and 21 lost.
- 1542±49Rating · margin ±49
- 1525Average field · 59 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 3 times in 13 tournaments: 23% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,557 points, across 17 entrants.
- They are 27 points away from the top 100: Malaysia.
How the rating moved
Between 1,439 and 1,542, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 26/08/26 | Welcome to the Rift: BO1 - August - Petaling Jaya | 16 | 1507 | 2° | 3–0 | +40 |
| 25/08/26 | C&H Nexus Night | 1v1 Constructed | Riftbound Petaling Jaya | 63 | 1532 | 47° | 0–2–1 | -29 |
| 23/08/26 | GHBBK Vendetta Summoner Skirmish I Klang | 17 | 1557 | 7° | 2–1–1 | +20 |
| 22/08/26 | C&H Vendetta Summoner Skirmish I Petaling Jaya | 51 | 1532 | 12° | 4–2 | +20 |
| 19/08/26 | Welcome to the Rift: BO1 - August - Petaling Jaya | 14 | 1485 | 3° | 2–1 | +12 |
| 18/08/26 | C&H Nexus Night | 1v1 Constructed | Riftbound Petaling Jaya | 67 | 1533 | 42° | 1–2 | -9 |
| 16/08/26 | C&H's Riftbound Summoner's Trial - Day 2 55100 Kuala Lumpur | 134 | 1513 | 32° | 3–2–2 | +20 |
| 15/08/26 | C&H's Riftbound Summoner's Trial - Day 1 55100 Kuala Lumpur | 140 | 1547 | 65° | 3–2–3 | +29 |
| 12/08/26 | Welcome to the Rift: BO1 - August - Petaling Jaya | 12 | 1487 | 10° | 1–2 | -16 |
| 11/08/26 | C&H Nexus Night | 1v1 Constructed | Riftbound Petaling Jaya | 71 | 1529 | 43° | 1–2 | -5 |
| 08/08/26 | C&H Nexus Night | 1v1 Constructed | Riftbound Petaling Jaya | 58 | 1530 | 25° | 1–1–1 | +19 |
| 04/08/26 | C&H Nexus Night | 1v1 Constructed | Riftbound Petaling Jaya | 70 | 1550 | 64° | 0–2–1 | -39 |
| 01/08/26 | C&H Nexus Night | 1v1 Constructed | Riftbound Petaling Jaya | 66 | — | 52° | 1–2 | -20 |
Form and consistency
On a 3-win streak.
- Events with 100+ entrants 2 events 40%
- 16 to 99 9 events 42%
- Under 16 2 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Gojira Huiki MY 1745 0–1
- 没有感情的抽卡机器 MY 1733 0–1
- GumGum2k MY 1709 0–1
- mikutab MY 1685 0–1
- QuazE MY 1624 1–0
- Blackfeather MY 1624 0–1
- BlackJack MY 1622 0–1
- Fried Chicken MY 1615 0–1
- NyX MY 1609 0–1
- na21m MY 1602 1–2
- ROGUE S9 MY 1593 0–1
- travis MY 1591 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →