v01d
#35,102 in the world · #246 in Greece · in the top 73% nationally. 6 official events, 8 matches won and 13 lost.
- 1453±70Rating · margin ±70
- 1517Average field · 20 entr.
- 100%vs top 5% (1–0)
What they have done so far
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their all-time peak is 1,540 points.
- The toughest field they have faced averaged 1,553 points, across 24 entrants.
- They are 121 points away from the top 100: Greece.
How the rating moved
Between 1,447 and 1,519, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Collector Summoner Skirmish Eyvoias 2 | 16 | 1496 | 6° | 2–2 | +6 |
| 08/02/26 | Spiritforged Pre-release Event I. Metaxa 10 | 16 | 1472 | 12° | 1–3–1 | -18 |
| 07/02/26 | GAME ON Afternoon Spiritforged Pre-Rift Event Ελλάδα | 15 | 1536 | 8° | 2–2–1 | +16 |
| 06/02/26 | GAME ON Afternoon Spiritforged Pre-Rift Event Ελλάδα | 29 | 1529 | 26° | 0–3 | -63 |
| 18/01/26 | Nexus Night - Op.eu / Rubicon Elpidos 4 | 24 | 1553 | 10° | 1–2 | -7 |
| 30/11/25 | Κυριακή Afternoon Release Event - Late Registration Likourgou 70 | 22 | — | 3° | 2–1–2 | +19 |
Form and consistency
On a 1-loss streak.
- 16 to 99 5 events 30%
- Under 16 1 events 40%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- JucyLucy GR 1745 1–0
- GenoRift21 GR 1689 0–1
- evil buggy 33 GR 1687 0–1
- Ringmaster GR 1685 1–0
- RusherCrow GR 1658 0–1
- ChiefSaropt GR 1656 0–1
- kaito25 GR 1624 0–1
- Thingol GR 1619 0–1
- BlackLotus GR 1616 0–1
- JohnGiannis GR 1609 0–1
- paremiaapousia GR 1607 0–1
- PSL ΨΕΚΑΣ GR 1564 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →