vactyl
#25,221 in the world · #9,230 in United States · in the top 53% nationally. 4 official events, 6 matches won and 6 lost.
- 1508±97Rating · margin ±97
- 1520Average field · 44 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,525 points.
- The toughest field they have faced averaged 1,529 points, across 35 entrants.
How the rating moved
Between 1,482 and 1,513, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 14/08/26 | Nexus Night August 13, 2026 Chandler | 35 | 1529 | 7° | 2–1 | +26 |
| 07/08/26 | Nexus Night August 06, 2026 Chandler | 38 | 1525 | 31° | 1–2 | -8 |
| 12/03/26 | Wednesday Night Riftbound Mesa | 27 | 1523 | 20° | 1–2 | -23 |
| 09/02/26 | Spiritforged Pre-Rift Event at Gamers Guild Tempe 2/8/2026 Tempe | 77 | 1504 | 21° | 2–1–1 | +13 |
Form and consistency
On a 1-loss streak.
- 16 to 99 4 events 46%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SDG Charmaster US 1833 0–1
- PsychedelicSloth US 1666 0–1
- PrestoFGC US 1647 0–1
- BogosBintedd US 1543 1–0
- Bluephx US 1506 0–1
- LadyBoy US 1496 0–1
- BoneCrusher 1478 1–0
- Brahthority US 1453 0–1
- Gozric US 1437 0–1
- random anomaly 1 US 1434 1–0
- Reavh US 1415 1–0
- Dkeane11 US 1396 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →