← Italy

ValeSvauz

#28,435 in the world · #2,288 in Italy · in the top 55% nationally. 21 official events, 29 matches won and 39 lost.

  • 1491±45Rating · margin ±45
  • 1525Average field · 9 entr.
  • 11%vs top 5% (2–16)

What they have done so far

  • Has won 1 tournament. The biggest one had 9 players entered.
  • Made top 8 16 times in 21 tournaments: 76% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,520 points.
  • The toughest field they have faced averaged 1,565 points, across 14 entrants.
  • They are 95 points away from the top 1,000: Italy.

How the rating moved

Between 1,426 and 1,500, across 21 events with history.

Last 21 events

Date Event Entrants Field Pos. Record Rating
24/07/26 Vendetta Pre-Rift Event Rieti 11 1507 3–1 +29
20/06/26 1° Tappa Runes League - ManaFlow Rieti 8 1507 1–2 -3
14/06/26 Summoner Skirmish - June Rieti 14 1565 10° 1–3 -3
29/05/26 Nexus Night // ManaFlow Rieti 7 1505 1–1 0
15/05/26 Nexus Nights - Manaflow Rieti 9 1559 1–2 +1
08/05/26 Nexus Night - Manaflow Rieti 9 1526 0–2 -20
26/04/26 Summoner Skirmish - April Rieti 10 1551 1–2–1 -1
10/04/26 Friday Night Nexus Nights - 1v1 Rieti 7 1521 2–1 +15
04/04/26 Saturday Afternoon Nexus Nights - ManaFlow Rieti 7 1503 1–1 +9
22/03/26 Summoner Skirmish - March LA TANA Terni 11 1546 2–2 +4
21/03/26 Saturday Afternoon Nexus Nights - 1v1 Rieti 6 1–2 -11
15/03/26 Summoner Skirmish - March Rieti 13 1531 13° 0–3 -29
13/03/26 Friday Evening Nexus Nights - 1v1 Rieti 9 1535 4–0 +53
06/03/26 Friday Night Nexus Nights - 1v1 Rieti 9 1499 1–2–1 -5
20/02/26 Nexus Night Rieti 7 1505 1–1 +4
13/02/26 Nexus Night Rieti 8 1531 2–1 +22
06/02/26 Spiritforged Pre-Rift Event Rieti 12 1505 10° 1–3–1 -26
31/01/26 Summoner Skirmish - January Rieti 8 1531 2–2 +17
06/12/25 Summoner Skirmish - December Rieti 10 1–4 -45
15/11/25 Nexus Night // ManaFlow Rieti 6 1–2 -19
07/11/25 Riftbound Release Event Rieti 16 2–2 -1

Form and consistency

On a 2-win streak.

  • 16 to 99 1 events 50%
  • Under 16 20 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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