Aluber
#16,436 in the world · #1,320 in Italy · in the top 32% nationally. 16 official events, 28 matches won and 26 lost.
- 1558±50Rating · margin ±50
- 1524Average field · 8 entr.
- 31%vs top 5% (4–9)
What they have done so far
- Made top 8 15 times in 16 tournaments: 94% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,601 points.
- The toughest field they have faced averaged 1,559 points, across 9 entrants.
- They are 28 points away from the top 1,000: Italy.
How the rating moved
Between 1,443 and 1,587, across 16 events with history.
Last 16 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 24/07/26 | Vendetta Pre-Rift Event Rieti | 11 | 1507 | 3° | 3–1 | +27 |
| 20/06/26 | 1° Tappa Runes League - ManaFlow Rieti | 8 | 1507 | 2° | 2–1 | +4 |
| 15/05/26 | Nexus Nights - Manaflow Rieti | 9 | 1559 | 7° | 1–3 | -21 |
| 08/05/26 | Nexus Night - Manaflow Rieti | 9 | 1526 | 5° | 2–2 | +2 |
| 18/04/26 | Saturday Afternoon Nexus Nights - 1v1 Rieti | 6 | 1452 | 4° | 1–2 | -27 |
| 10/04/26 | Friday Night Nexus Nights - 1v1 Rieti | 7 | 1521 | 2° | 2–1 | +4 |
| 04/04/26 | Saturday Afternoon Nexus Nights - ManaFlow Rieti | 7 | 1503 | 2° | 2–1 | +10 |
| 27/03/26 | Friday Night Nexus Nights - 1v1 Rieti | 6 | 1536 | 4° | 1–1–1 | -5 |
| 22/03/26 | Summoner Skirmish - March LA TANA Terni | 11 | 1546 | 9° | 1–3 | -23 |
| 15/03/26 | Summoner Skirmish - March Rieti | 13 | 1531 | 2° | 4–2 | +33 |
| 13/03/26 | Friday Evening Nexus Nights - 1v1 Rieti | 9 | 1535 | 3° | 2–1–1 | +20 |
| 06/03/26 | Friday Night Nexus Nights - 1v1 Rieti | 9 | 1499 | 2° | 3–1 | +48 |
| 28/02/26 | Saturday Afternoon Nexus Nights - 1v1 Rieti | 6 | 1588 | 4° | 2–1 | +43 |
| 20/02/26 | Nexus Night Rieti | 7 | 1505 | 5° | 0–2 | -26 |
| 13/02/26 | Nexus Night Rieti | 8 | 1531 | 4° | 2–1 | +22 |
| 31/01/26 | Summoner Skirmish - January Rieti | 8 | 1531 | 8° | 0–3 | -53 |
Form and consistency
On a 3-win streak.
- Under 16 16 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- IlFranco02 IT 1762 1–6
- Medesis99 IT 1730 2–2
- FreeDom95 IT 1726 1–1
- Pirandello4 IT 1650 1–0
- Tette Rifatte IT 1649 3–3
- RedFerdy IT 1608 1–4
- Oblivion IT 1577 1–3
- Streminadramon IT 1547 1–0
- NAT3 IT 1537 0–1
- Sampi IT 1529 1–0
- BECCACCINO3E IT 1511 0–1
- Janjiskan IT 1501 2–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →