Janjiskan
#26,562 in the world · #2,129 in Italy · in the top 51% nationally. 8 official events, 13 matches won and 13 lost.
- 1501±70Rating · margin ±70
- 1523Average field · 8 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 8 times in 8 tournaments: 100% of the time.
- Their all-time peak is 1,550 points.
- The toughest field they have faced averaged 1,543 points, across 12 entrants.
- They are 85 points away from the top 1,000: Italy.
How the rating moved
Between 1,485 and 1,541, across 8 events with history.
Last 8 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 04/07/26 | Summoner Skirmish - July Rieti | 6 | 1535 | 4° | 2–1 | +16 |
| 20/06/26 | 1° Tappa Runes League - ManaFlow Rieti | 8 | 1507 | 8° | 0–3 | -43 |
| 29/05/26 | Nexus Night // ManaFlow Rieti | 7 | 1505 | 2° | 2–1 | +14 |
| 02/05/26 | Unleashed Pre-Rift Event Rieti | 12 | 1543 | 4° | 2–1–1 | +27 |
| 27/03/26 | Friday Night Nexus Nights - 1v1 Rieti | 6 | 1536 | 6° | 0–3 | -54 |
| 21/03/26 | Saturday Afternoon Nexus Nights - 1v1 Rieti | 6 | — | 2° | 2–1 | +6 |
| 13/03/26 | Friday Evening Nexus Nights - 1v1 Rieti | 9 | 1535 | 2° | 3–1 | +38 |
| 06/03/26 | Friday Night Nexus Nights - 1v1 Rieti | 9 | 1499 | 4° | 2–2 | -3 |
Form and consistency
On a 2-win streak.
- Under 16 8 events 48%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Medesis99 IT 1730 0–2
- Tette Rifatte IT 1649 3–2
- RedFerdy IT 1608 1–0
- Aluber IT 1558 0–2
- Fabiavolpe IT 1519 1–0
- BECCACCINO3E IT 1511 2–2
- ValeSvauz IT 1491 2–2
- Corradino03 IT 1482 0–1
- Alfredo126 IT 1452 1–1
- Fattorello IT 1412 1–0
- Simon94ss IT 1363 2–1
- filosapi IT 1316 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →