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Fattorello

#40,950 in the world · #3,377 in Italy · in the top 81% nationally. 10 official events, 10 matches won and 21 lost.

  • 1412±66Rating · margin ±66
  • 1526Average field · 10 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 7 times in 10 tournaments: 70% of the time.
  • Their all-time peak is 1,520 points.
  • The toughest field they have faced averaged 1,551 points, across 10 entrants.
  • They are 65 points away from the top 2,500: Italy.

How the rating moved

Between 1,409 and 1,461, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
02/05/26 Unleashed Pre-Rift Event Rieti 12 1543 0–1–2 -3
26/04/26 Summoner Skirmish - April Rieti 10 1551 1–3 -12
04/04/26 Saturday Afternoon Nexus Nights - ManaFlow Rieti 7 1503 2–1 +18
22/03/26 Summoner Skirmish - March LA TANA Terni 11 1546 10° 0–3 -27
21/03/26 Saturday Afternoon Nexus Nights - 1v1 Rieti 6 1–2 -5
15/03/26 Summoner Skirmish - March Rieti 13 1531 2–2 +14
06/03/26 Friday Night Nexus Nights - 1v1 Rieti 9 1499 1–2–1 -13
06/02/26 Spiritforged Pre-Rift Event Rieti 12 1505 1–2–2 -4
31/01/26 Summoner Skirmish - January Rieti 8 1531 1–2 -17
07/11/25 Riftbound Release Event Rieti 16 12° 1–3 -39

Form and consistency

On a 6-loss streak.

  • 16 to 99 1 events 25%
  • Under 16 9 events 28%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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