BECCACCINO3E
#24,655 in the world · #1,975 in Italy · in the top 48% nationally. 7 official events, 11 matches won and 11 lost.
- 1511±76Rating · margin ±76
- 1527Average field · 8 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Has won 1 tournament.
- Made top 8 6 times in 7 tournaments: 86% of the time.
- Their all-time peak is 1,562 points.
- The toughest field they have faced averaged 1,543 points, across 12 entrants.
- They are 75 points away from the top 1,000: Italy.
How the rating moved
Between 1,473 and 1,549, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 04/07/26 | Summoner Skirmish - July Rieti | 6 | 1535 | 5° | 0–3 | -35 |
| 20/06/26 | 1° Tappa Runes League - ManaFlow Rieti | 8 | 1507 | 3° | 2–1 | +16 |
| 29/05/26 | Nexus Night // ManaFlow Rieti | 7 | 1505 | 3° | 2–1 | +16 |
| 02/05/26 | Unleashed Pre-Rift Event Rieti | 12 | 1543 | 10° | 1–3 | -35 |
| 27/03/26 | Friday Night Nexus Nights - 1v1 Rieti | 6 | 1536 | 3° | 2–1 | +16 |
| 21/03/26 | Saturday Afternoon Nexus Nights - 1v1 Rieti | 6 | — | 1° | 3–0 | +60 |
| 13/03/26 | Friday Evening Nexus Nights - 1v1 Rieti | 9 | 1535 | 5° | 1–2–1 | -27 |
Form and consistency
On a 3-loss streak.
- Under 16 7 events 48%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Medesis99 IT 1730 0–1
- Tette Rifatte IT 1649 0–2
- RedFerdy IT 1608 0–2
- BollyJones IT 1601 0–1
- Oblivion IT 1577 0–1
- Aluber IT 1558 1–0
- Janjiskan IT 1501 2–2
- ValeSvauz IT 1491 1–1
- diedek IT 1488 1–0
- Corradino03 IT 1482 2–1
- Alfredo126 IT 1452 2–0
- Fattorello IT 1412 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →