VexAtrey
#24,655 in the world · #9,007 in United States · in the top 52% nationally. 5 official events, 8 matches won and 6 lost.
- 1511±94Rating · margin ±94
- 1552Average field · 17 entr.
- —vs top 5%
What they have done so far
- Has won 1 tournament. The biggest one had 15 players entered.
- Made top 8 3 times in 5 tournaments: 60% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,623 points.
- The toughest field they have faced averaged 1,576 points, across 13 entrants.
- They are 66 points away from the top 5,000: United States.
How the rating moved
Between 1,511 and 1,602, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 23/03/26 | Monday Night Nexus Nights - 1v1 Williamston | 13 | 1576 | 13° | 0–1 | -14 |
| 21/02/26 | Spiritforged Diamond Box Challenge Williamston | 24 | 1561 | 24° | 0–3 | -77 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Anderson | 13 | — | 4° | 2–1–1 | +5 |
| 07/02/26 | Friday Night Spiritforged Pre-Rift Event Williamston | 15 | 1518 | 1° | 3–0–1 | +56 |
| 02/01/26 | Manathirl Store Tournament Williamston | 14 | — | 5° | 3–1 | +41 |
Form and consistency
On a 5-loss streak.
- 16 to 99 1 events 0%
- Under 16 4 events 62%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- 3erpz US 1666 1–0
- TooTawl US 1608 1–1
- G3 HuehJazz US 1605 0–1
- Liott US 1596 0–2
- SunnyDeezNutz US 1594 0–1
- Moemmoth US 1549 1–0
- Catastrophe89 US 1542 1–0
- Dysolak US 1525 1–0
- turbocringe US 1517 0–1
- ArchDustBunny US 1494 0–1
- iPhone 4 US 1489 1–0
- Maddawgmax US 1470 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →