iPhone 4
#28,816 in the world · #10,642 in United States · in the top 62% nationally. 5 official events, 6 matches won and 8 lost.
- 1489±84Rating · margin ±84
- 1541Average field · 69 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,531 points.
- The toughest field they have faced averaged 1,578 points, across 219 entrants.
- They are 88 points away from the top 5,000: United States.
How the rating moved
Between 1,483 and 1,515, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/03/26 | Limit Break Games March Summoner Skirmish Simpsonville | 16 | 1554 | 12° | 1–2–1 | -26 |
| 07/02/26 | Limit Break Games Spiritforged Pre-Rift Event Fountain Inn | 25 | 1513 | 9° | 1–1–3 | +1 |
| 07/02/26 | Friday Night Spiritforged Pre-Rift Event Williamston | 15 | 1518 | 7° | 1–1–2 | +11 |
| 10/01/26 | SCG CON Atlanta - $10K Constructed Riftbound Atlanta | 219 | 1578 | 96° | 3–3 | +20 |
| 11/11/25 | Boardwalk's Weekly Nexus Night Greenville | 24 | — | 20° | 0–1–1 | -17 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 1 events 50%
- 16 to 99 3 events 18%
- Under 16 1 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Swagyolo420yea US 1905 0–1
- Ummmyeh13 US 1750 0–1
- Mukad3 US 1704 1–0
- boobarry02 US 1621 0–1
- TooTawl US 1608 0–2
- Ashe2Mouth US 1604 0–1
- SwiftDuelist US 1577 0–1
- Tramium US 1562 0–1
- Garunix US 1549 1–0
- SadgarTheBold US 1527 0–1
- VexAtrey US 1511 0–1
- Gopher US 1488 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →