Vic
#40,465 in the world · #2,304 in Australia · in the top 85% nationally. 6 official events, 1 matches won and 6 lost.
- 1416±119Rating · margin ±119
- 1537Average field · 296 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,578 points, across 14 entrants.
- They are 130 points away from the top 1,000: Australia.
How the rating moved
Between 1,416 and 1,479, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 16/05/26 | Riftbound Regional Qualifier - Sydney Grand Parade | 1,405 | 1565 | 1375° | 0–1 | -19 |
| 03/03/26 | Tuesday Evening Riftbound Open Play Belconnen | 14 | 1519 | 2° | 0–0–1 | +7 |
| 16/02/26 | AKI Win a BOX Nexus - 1v1 Canberra | 18 | 1514 | 17° | 0–1 | -23 |
| 14/02/26 | AKI Win a BOX Nexus - 1v1 Canberra | 14 | 1578 | 11° | 0–1 | -14 |
| 07/02/26 | AKI Saturday Afternoon Spiritforged Pre-Rift Event 24/191 Anketell St | 17 | — | 9° | 1–2–1 | -14 |
| 13/12/25 | AKI Store Skirmish Dec 24/191 Anketell St | 29 | 1511 | 29° | 0–1 | -21 |
Form and consistency
On a 5-loss streak.
- Events with 100+ entrants 1 events 0%
- 16 to 99 3 events 17%
- Under 16 2 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- XXVIII SG 1661 0–1
- 10PercentGambler AU 1644 0–1
- Occey AU 1598 0–1
- Kerosene AU 1555 0–1
- Jeffy AU 1484 0–1
- NeX DragoVerack AU 1468 0–2
- Who Fed Ivern AU 1458 0–1
- OwePee AU 1414 0–1
- naruto5522 AU 1404 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →