VULK
#44,623 in the world · #276 in Malaysia · in the top 94% nationally. 12 official events, 9 matches won and 24 lost.
- 1372±59Rating · margin ±59
- 1517Average field · 44 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 2 times in 12 tournaments: 17% of the time.
- Their peak is 1,506 points, reached in August 2026: today they sit 134 points below it.
- The toughest field they have faced averaged 1,556 points, across 33 entrants.
- They are 43 points away from the top 250: Malaysia.
How the rating moved
Between 1,347 and 1,506, across 12 events with history.
Last 12 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 31/08/26 | Monday Afternoon Vendetta Summoner Skirmish I 56000 Kuala Lumpur | 33 | 1556 | 28° | 0–3 | -23 |
| 30/08/26 | Sunday Nexus Night 7:30PM - 1v1 BO3 (Max 3 Swiss Round) 56000 Kuala Lumpur | 19 | 1484 | 2° | 3–0 | +48 |
| 30/08/26 | Sunday Afternoon Nexus Nights - 1v1 Petaling Jaya | 22 | 1502 | 22° | 0–3 | -23 |
| 23/08/26 | MGL Vendetta Summoner Skirmish I Nilai | 27 | 1483 | 20° | 0–2–2 | -3 |
| 16/08/26 | Toysbar Sunday Evening Nexus Nights - 1v1 47400 Petaling Jaya | 12 | 1496 | 11° | 0–2 | -16 |
| 16/08/26 | C&H's Riftbound Summoner's Trial - Day 2 55100 Kuala Lumpur | 134 | 1513 | 118° | 0–2 | -33 |
| 15/08/26 | C&H's Riftbound Summoner's Trial - Day 1 55100 Kuala Lumpur | 140 | 1547 | 131° | 1–3 | -34 |
| 13/08/26 | MGL Ven Nexus Night - 1v1 5/24 Nilai | 20 | 1518 | 14° | 1–2 | -11 |
| 11/08/26 | MGL Ven Nexus Night - 1v1 4/24 Nilai | 18 | 1522 | 10° | 1–2 | -5 |
| 09/08/26 | Toysbar Sunday Evening Nexus Nights - 1v1 47400 Petaling Jaya | 15 | 1548 | 10° | 0–2 | -34 |
| 08/08/26 | MGL Ven Nexus Night - 1v1 3/24 Nilai | 20 | — | 3° | 3–0 | +67 |
| 01/08/26 | MGL Ven Nexus Nights - 1v1 1/24 Nilai | 19 | — | 17° | 0–3 | -61 |
Form and consistency
On a 3-loss streak.
- Events with 100+ entrants 2 events 17%
- 16 to 99 8 events 32%
- Under 16 2 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- MyFriend10 MY 1763 0–1
- Maelstrom MY 1696 0–1
- Ragna MY 1615 0–2
- Sabernoid MY 1600 0–1
- JoshyBoi MY 1588 0–1
- SBLake540 MY 1572 0–1
- abang kantin MY 1571 0–1
- Patchelion MY 1568 0–1
- MGL N3 MY 1566 0–1
- Fries4Life MY 1554 0–1
- Onedaydayde MY 1545 0–1
- Kongming98 MY 1544 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →