WalreinLvX
#26,206 in the world · #9,633 in United States · in the top 56% nationally. 5 official events, 7 matches won and 9 lost.
- 1503±90Rating · margin ±90
- 1569Average field · 582 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 2 times in 5 tournaments: 40% of the time.
- Their all-time peak is 1,582 points.
- The toughest field they have faced averaged 1,621 points, across 1,020 entrants.
- They are 74 points away from the top 5,000: United States.
How the rating moved
Between 1,503 and 1,567, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 1591° | 0–1 | -12 |
| 24/04/26 | Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta | 1,020 | 1621 | 944° | 0–2 | -21 |
| 07/02/26 | Spiritforged Pre-Rift Event Concord | 16 | 1551 | 11° | 1–2 | -31 |
| 04/01/26 | Sunday Morning Summoner Skirmish - January Lexington | 15 | 1528 | 3° | 3–2 | +30 |
| 20/12/25 | 12/20 Mighty Meeple Summoner Skirmish Concord | 27 | 1547 | 8° | 3–2–1 | +37 |
Form and consistency
On a 3-loss streak.
- Events with 100+ entrants 2 events 0%
- 16 to 99 2 events 44%
- Under 16 1 events 60%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CTCG Koko Lopez US 1981 0–1
- RamenFeedGG US 1848 0–1
- itfverson US 1690 0–1
- tuellbox US 1676 0–1
- Beckz US 1672 1–1
- 3ibad US 1663 0–1
- JPBUS1998 GT 1628 0–1
- aydeedee US 1601 1–0
- zanesim123 US 1580 1–0
- Finger US 1561 1–0
- YoshiStampedeBlu US 1553 0–1
- WalreinLvX US 1520 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →