Wild Snorlax
#25,414 in the world · #9,311 in United States · in the top 54% nationally. 7 official events, 9 matches won and 10 lost.
- 1507±87Rating · margin ±87
- 1516Average field · 22 entr.
- —vs top 5%
What they have done so far
- Made top 8 3 times in 7 tournaments: 43% of the time.
- Their all-time peak is 1,551 points.
- The toughest field they have faced averaged 1,539 points, across 15 entrants.
- They are 70 points away from the top 5,000: United States.
How the rating moved
Between 1,453 and 1,533, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/03/26 | NEXUS NIGHT Virginia Beach | 18 | 1502 | 17° | 0–1 | -22 |
| 15/03/26 | Summoner Skirmish - March | Tower of Games VB Virginia Beach | 16 | 1526 | 8° | 2–2 | -4 |
| 14/03/26 | NEXUS NIGHT Virginia Beach | 15 | 1539 | 2° | 3–0 | +80 |
| 04/03/26 | Wednesday Evening Nexus Nights - 1v1 Norfolk | 33 | 1508 | 26° | 0–2 | -44 |
| 15/11/25 | Nexus Night Virginia Beach | 30 | 1504 | 6° | 2–1 | +31 |
| 12/11/25 | Wednesday Evening Nexus Night @ Atlantis Norfolk Norfolk | 28 | — | 19° | 1–2 | -14 |
| 08/11/25 | Riftbound: Origins Release Event - Atlantis Norfolk Norfolk | 32 | — | 15° | 1–2 | -20 |
Form and consistency
On a 1-loss streak.
- 16 to 99 6 events 38%
- Under 16 1 events 100%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- HandsOffMyKimchi US 1689 0–1
- blueflygon US 1669 0–1
- DrBoomBot US 1661 1–0
- NewAgeDawning US 1652 1–0
- firefistvi US 1642 1–0
- RiftR US 1603 1–0
- Peep US 1589 1–0
- magemaster12 US 1560 0–1
- DrewMartin3z US 1557 1–0
- RedAnarkist US 1553 0–1
- Daveiii US 1544 1–0
- Pancake US 1521 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →