XiaoGou0100
#33,592 in the world · #2,455 in Canada · in the top 71% nationally. 12 official events, 14 matches won and 23 lost.
- 1462±52Rating · margin ±52
- 1531Average field · 273 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Has won 1 tournament. The biggest one had 18 players entered.
- Made top 8 5 times in 12 tournaments: 42% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their peak is 1,502 points, reached in November 2025: today they sit 40 points below it.
- The toughest field they have faced averaged 1,590 points, across 1,833 entrants.
- They are 115 points away from the top 1,000: Canada.
How the rating moved
Between 1,381 and 1,502, across 12 events with history.
Last 12 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 02/09/26 | Tues Nexus Night V4A 4N3 | 16 | 1513 | 13° | 1–2 | -9 |
| 19/08/26 | Tues Nexus Night V4A 4N3 | 18 | 1503 | 1° | 2–0–1 | +27 |
| 12/08/26 | Tues Nexus Night V4A 4N3 | 18 | 1502 | 4° | 2–0–1 | +30 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 752° | 3–3–1 | +33 |
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 674° | 1–3 | -5 |
| 04/04/26 | Cosmic Games Nexus Nights 4/3 Bellingham | 12 | 1534 | 11° | 0–3 | -24 |
| 07/02/26 | Cosmic Games Spiritforged Pre-Rift Event Bellingham | 25 | 1517 | 16° | 1–2–1 | -10 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event Bellingham | 17 | 1538 | 9° | 1–2 | -11 |
| 10/01/26 | Saturday Morning Summoner Skirmish - January Surrey | 23 | 1552 | 7° | 0–2–1 | -22 |
| 26/11/25 | Tuesday Nexus Night - Screen Free Games V4A 4N3 | 13 | 1528 | 8° | 2–2 | +14 |
| 19/11/25 | Tuesday Nexus Night at SFG Semiahmoo V4A 4N3 | 20 | 1522 | 19° | 0–3 | -63 |
| 12/11/25 | Tuesday Nexus Nights @SFG V4A 4N3 | 28 | — | 8° | 1–1–3 | +2 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 2 events 36%
- 16 to 99 8 events 30%
- Under 16 2 events 29%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- MrMordekaiser CA 1874 0–1
- souperscooper US 1688 0–1
- the1337one CA 1684 0–1
- Zorean Markov US 1678 0–1
- SplungeGunt CA 1670 0–1
- Tirinar US 1602 0–1
- Swainy US 1585 0–1
- Larmos CA 1585 0–1
- æori CA 1571 0–1
- Riverbud US 1562 1–0
- TheSllimRevilo US 1559 0–1
- RandoMinionCastR CA 1552 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →