Ximode
#5,526 in the world · #498 in Italy · in the top 12% nationally. 33 official events, 60 matches won and 41 lost.
- 1648±35Rating · margin ±35
- 1514Average field · 8 entr.
- 20%vs top 5% (3–12)
What they have done so far
- Has won 10 tournaments. The biggest one had 14 players entered.
- Made top 8 32 times in 33 tournaments: 97% of the time.
- Their best run is 10 tournaments in a row with the rating going up.
- Their peak is 1,666 points, reached in July 2026: today they sit 18 points below it.
- The toughest field they have faced averaged 1,600 points, across 8 entrants.
- They are 52 points away from the top 250: Italy.
How the rating moved
Between 1,404 and 1,666, across 33 events with history.
Last 33 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1452 | 1° | 3–0 | +19 |
| 20/08/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1452 | 1° | 3–0 | +15 |
| 06/08/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1444 | 5° | 0–1–2 | -35 |
| 25/07/26 | Vendetta Pre-Rift Event #2 Perugia | 6 | 1459 | 1° | 3–0 | +16 |
| 24/07/26 | Vendetta Pre-Rift Event #1 Perugia | 8 | 1461 | 7° | 1–2 | -33 |
| 23/07/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1466 | 1° | 3–0 | +17 |
| 18/07/26 | Summoner Skirmish - July Perugia | 9 | 1484 | 1° | 5–0 | +46 |
| 16/07/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1469 | 1° | 3–0 | +20 |
| 05/07/26 | Sunday Afternoon Nexus Nights - 1v1 Perugia | 6 | 1469 | 1° | 3–0 | +27 |
| 26/06/26 | Friday Night Nexus Nights - 1v1 Perugia | 6 | 1469 | 1° | 3–0 | +28 |
| 11/06/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1471 | 2° | 2–1 | +1 |
| 04/06/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1470 | 3° | 2–1 | +7 |
| 28/05/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1473 | 3° | 2–1 | +4 |
| 21/05/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | 1471 | 2° | 2–1 | +6 |
| 08/05/26 | Unleashed Pre-Rift Event #3 Perugia | 6 | 1472 | 2° | 2–1 | +8 |
| 02/05/26 | Unleashed Pre-Rift Event #1 Perugia | 9 | 1480 | 5° | 2–2 | -7 |
| 30/04/26 | Thursday Night Nexus Nights - 1v1 Perugia | 6 | — | 1° | 3–0 | +39 |
| 25/04/26 | Summoner Skirmish - April Perugia | 8 | 1600 | 2° | 3–2 | +36 |
| 24/04/26 | Friday Night Nexus Nights - 1v1 Perugia | 6 | — | 2° | 2–1 | +22 |
| 19/03/26 | Nexus Night Local Event Perugia | 6 | 1589 | 6° | 0–3 | -21 |
| 05/03/26 | Thursday Night Nexus Nights - 1v1 Perugia | 5 | 1585 | 3° | 1–1 | +10 |
| 26/02/26 | Nexus Night Local Event Perugia | 10 | 1580 | 8° | 1–3 | -10 |
| 19/02/26 | Nexus Night Perugia | 6 | 1531 | 6° | 0–3 | -28 |
| 12/02/26 | Spiritforged Pre-Rift Event #3 Perugia | 17 | 1547 | 6° | 2–2 | +14 |
| 11/02/26 | mercoledì Night Spiritforged Pre-Rift Event Corciano | 15 | 1553 | 14° | 0–3 | -32 |
| 06/02/26 | Spiritforged Pre-Rift Event #1 Perugia | 14 | 1576 | 1° | 4–0–1 | +75 |
| 05/02/26 | Nexus Night Local Event Perugia | 6 | 1554 | 5° | 0–3 | -35 |
| 22/01/26 | Nexus Night Event Perugia | 4 | 1550 | 4° | 0–3 | -43 |
| 08/01/26 | giovedì Night Nexus Nights - 1v1 Perugia | 4 | — | 3° | 1–2 | -13 |
| 18/12/25 | giovedì Night Nexus Nights - 1v1 Perugia | 7 | 1579 | 5° | 0–1 | -10 |
| 04/12/25 | giovedì Night Nexus Nights - 1v1 Perugia | 16 | 1560 | 3° | 1–0–1 | +23 |
| 30/11/25 | Summoner Skirmish - December - Magic History Perugia | 8 | 1591 | 8° | 0–3 | -55 |
| 20/11/25 | giovedì Night Nexus Nights - 1v1 Perugia | 14 | 1552 | 3° | 3–1 | +37 |
Form and consistency
On a 6-win streak.
- 16 to 99 2 events 50%
- Under 16 31 events 58%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →