← Italy

Ximode

#5,526 in the world · #498 in Italy · in the top 12% nationally. 33 official events, 60 matches won and 41 lost.

  • 1648±35Rating · margin ±35
  • 1514Average field · 8 entr.
  • 20%vs top 5% (3–12)

What they have done so far

  • Has won 10 tournaments. The biggest one had 14 players entered.
  • Made top 8 32 times in 33 tournaments: 97% of the time.
  • Their best run is 10 tournaments in a row with the rating going up.
  • Their peak is 1,666 points, reached in July 2026: today they sit 18 points below it.
  • The toughest field they have faced averaged 1,600 points, across 8 entrants.
  • They are 52 points away from the top 250: Italy.

How the rating moved

Between 1,404 and 1,666, across 33 events with history.

Last 33 events

Date Event Entrants Field Pos. Record Rating
27/08/26 Thursday Night Nexus Nights - 1v1 Perugia 6 1452 3–0 +19
20/08/26 Thursday Night Nexus Nights - 1v1 Perugia 6 1452 3–0 +15
06/08/26 Thursday Night Nexus Nights - 1v1 Perugia 6 1444 0–1–2 -35
25/07/26 Vendetta Pre-Rift Event #2 Perugia 6 1459 3–0 +16
24/07/26 Vendetta Pre-Rift Event #1 Perugia 8 1461 1–2 -33
23/07/26 Thursday Night Nexus Nights - 1v1 Perugia 6 1466 3–0 +17
18/07/26 Summoner Skirmish - July Perugia 9 1484 5–0 +46
16/07/26 Thursday Night Nexus Nights - 1v1 Perugia 6 1469 3–0 +20
05/07/26 Sunday Afternoon Nexus Nights - 1v1 Perugia 6 1469 3–0 +27
26/06/26 Friday Night Nexus Nights - 1v1 Perugia 6 1469 3–0 +28
11/06/26 Thursday Night Nexus Nights - 1v1 Perugia 6 1471 2–1 +1
04/06/26 Thursday Night Nexus Nights - 1v1 Perugia 6 1470 2–1 +7
28/05/26 Thursday Night Nexus Nights - 1v1 Perugia 6 1473 2–1 +4
21/05/26 Thursday Night Nexus Nights - 1v1 Perugia 6 1471 2–1 +6
08/05/26 Unleashed Pre-Rift Event #3 Perugia 6 1472 2–1 +8
02/05/26 Unleashed Pre-Rift Event #1 Perugia 9 1480 2–2 -7
30/04/26 Thursday Night Nexus Nights - 1v1 Perugia 6 3–0 +39
25/04/26 Summoner Skirmish - April Perugia 8 1600 3–2 +36
24/04/26 Friday Night Nexus Nights - 1v1 Perugia 6 2–1 +22
19/03/26 Nexus Night Local Event Perugia 6 1589 0–3 -21
05/03/26 Thursday Night Nexus Nights - 1v1 Perugia 5 1585 1–1 +10
26/02/26 Nexus Night Local Event Perugia 10 1580 1–3 -10
19/02/26 Nexus Night Perugia 6 1531 0–3 -28
12/02/26 Spiritforged Pre-Rift Event #3 Perugia 17 1547 2–2 +14
11/02/26 mercoledì Night Spiritforged Pre-Rift Event Corciano 15 1553 14° 0–3 -32
06/02/26 Spiritforged Pre-Rift Event #1 Perugia 14 1576 4–0–1 +75
05/02/26 Nexus Night Local Event Perugia 6 1554 0–3 -35
22/01/26 Nexus Night Event Perugia 4 1550 0–3 -43
08/01/26 giovedì Night Nexus Nights - 1v1 Perugia 4 1–2 -13
18/12/25 giovedì Night Nexus Nights - 1v1 Perugia 7 1579 0–1 -10
04/12/25 giovedì Night Nexus Nights - 1v1 Perugia 16 1560 1–0–1 +23
30/11/25 Summoner Skirmish - December - Magic History Perugia 8 1591 0–3 -55
20/11/25 giovedì Night Nexus Nights - 1v1 Perugia 14 1552 3–1 +37

Form and consistency

On a 6-win streak.

  • 16 to 99 2 events 50%
  • Under 16 31 events 58%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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