heartCR3W
#15,129 in the world · #1,226 in Italy · in the top 30% nationally. 12 official events, 20 matches won and 19 lost.
- 1566±64Rating · margin ±64
- 1567Average field · 44 entr.
- 33%vs top 5% (4–8)
What they have done so far
- Has won 1 tournament. The biggest one had 11 players entered.
- Made top 8 10 times in 12 tournaments: 83% of the time.
- Their peak is 1,585 points, reached in January 2026: today they sit 19 points below it.
- The toughest field they have faced averaged 1,580 points, across 10 entrants.
- They are 20 points away from the top 1,000: Italy.
How the rating moved
Between 1,486 and 1,585, across 12 events with history.
Last 12 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 03/04/26 | Friday Night Nexus Nights - 1v1 Corciano | 9 | 1558 | 3° | 2–1 | +12 |
| 08/03/26 | Sunday Summoner Skirmish - March spoleto | 40 | 1554 | 19° | 3–3 | -8 |
| 05/03/26 | Thursday Night Nexus Nights - 1v1 Perugia | 5 | 1585 | 4° | 1–2 | -6 |
| 26/02/26 | Nexus Night Local Event Perugia | 10 | 1580 | 4° | 3–1 | +17 |
| 19/02/26 | Nexus Night Perugia | 6 | 1531 | 4° | 1–2 | -16 |
| 29/01/26 | Nexus Night Local Event Perugia | 4 | — | 3° | 1–2 | -18 |
| 23/01/26 | Friday Night Nexus Nights - 1v1 Corciano | 11 | 1560 | 1° | 3–0–1 | +68 |
| 22/01/26 | Nexus Night Event Perugia | 4 | 1550 | 3° | 2–1 | +31 |
| 18/01/26 | domenica Morning Summoner Skirmish - January Corciano | 11 | 1553 | 7° | 1–2–1 | -4 |
| 11/01/26 | Summoner Skirmish - January - Magic History Perugia | 6 | 1641 | 5° | 1–2 | +1 |
| 10/01/26 | Winter League - Riftbound Bologna | 339 | 1556 | 288° | 0–2 | -37 |
| 08/01/26 | giovedì Night Nexus Nights - 1v1 Perugia | 4 | — | 2° | 2–1 | +26 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 1 events 0%
- 16 to 99 1 events 50%
- Under 16 10 events 52%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- lolloashe IT 1856 0–2
- Halo IT 1820 3–4
- darkchri99 IT 1818 0–2
- IlFranco02 IT 1762 1–0
- Ximode IT 1648 3–0
- AlgernonRF IT 1623 0–1
- Gargolo3 IT 1606 0–1
- GiammyAsr IT 1603 1–0
- Mordaken IT 1601 1–2
- Ixionn17 IT 1588 0–1
- mommi IT 1571 0–1
- erikfrost9 IT 1545 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →