← Netherlands

Yappington city

#10,804 in the world · #96 in Netherlands · in the top 21% nationally. 5 official events, 11 matches won and 7 lost.

  • 1597±80Rating · margin ±80
  • 1563Average field · 908 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 2 times in 5 tournaments: 40% of the time.
  • Their all-time peak is 1,604 points.
  • The toughest field they have faced averaged 1,607 points, across 1,525 entrants.
  • They are 51 points away from the top 50: Netherlands.

How the rating moved

Between 1,489 and 1,597, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
20/08/26 Riftbound #21: Vendetta Summoner Skirmish I (Utrecht) Vliegend Hertlaan 4 16 1539 2–1 +17
13/08/26 Riftbound #20: Constructed Nexus Night (Utrecht) Vliegend Hertlaan 4 16 1521 3–0 +54
13/06/26 Riftbound Regional Qualifier - Utrecht Jaarbeursplein 6 1,953 1604 1358° 2–3 -16
12/06/26 Super Nexus Night - RQ Utrecht Friday 8pm Jaarbeursplein 6 1,028 1546 140° 3–1 +53
12/06/26 Pre-Regional Challenge - RQ Utrecht Friday 1pm Jaarbeursplein 6 1,525 1607 1098° 1–2–1 -11

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 3 events 46%
  • 16 to 99 2 events 83%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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