yorkiebabyxoxo
#39,309 in the world · #2,870 in Canada · in the top 83% nationally. 4 official events, 4 matches won and 8 lost.
- 1425±91Rating · margin ±91
- 1548Average field · 265 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,553 points.
- The toughest field they have faced averaged 1,562 points, across 18 entrants.
How the rating moved
Between 1,425 and 1,530, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 894° | 0–3–1 | -65 |
| 28/03/26 | Saturday Afternoon Summoner Skirmish - March V3W 7X4 | 14 | 1543 | 12° | 1–3 | -40 |
| 07/02/26 | Spiritforged Pre-Rift Event Surrey | 18 | 1562 | 3° | 2–1–1 | +26 |
| 16/01/26 | Thursday Evening Nexus Nights - 1v1 V3W 7X4 | 15 | 1548 | 10° | 1–1–2 | +4 |
Form and consistency
On a 7-loss streak.
- Events with 100+ entrants 1 events 0%
- 16 to 99 1 events 50%
- Under 16 2 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Arch CA 1704 0–1
- Oric CA 1668 0–1
- jayjenoxis CA 1639 0–1
- Laipepee CA 1635 1–0
- SuperDuperRonz CA 1585 0–1
- baboyam CA 1584 1–0
- Thadex CA 1578 0–1
- JK awesome CA 1547 0–2
- Capsule Crush CA 1531 0–1
- threatgod US 1502 0–1
- thecoolcatofbc CA 1480 1–0
- mynameisdkt 1479 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →