Yummy 1337 Sauce
#10,669 in the world · #3,894 in United States · in the top 23% nationally. 6 official events, 15 matches won and 8 lost.
- 1598±64Rating · margin ±64
- 1544Average field · 19 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 6 times in 6 tournaments: 100% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,642 points.
- The toughest field they have faced averaged 1,564 points, across 20 entrants.
- They are 33 points away from the top 2,500: United States.
How the rating moved
Between 1,519 and 1,617, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Riftbound Vendetta Summoner Skirmish - August Macon | 20 | 1564 | 8° | 3–3 | -8 |
| 14/03/26 | Tricky's Cards & Games March Summoner's Skirmish Kathleen | 14 | 1543 | 7° | 2–2 | -11 |
| 08/02/26 | Sunday Evening Nexus Nights - 1v1 Macon | 13 | 1538 | 6° | 2–1–1 | +7 |
| 08/02/26 | Riftbound Spiritforged Pre-Rift Event Macon | 27 | 1527 | 2° | 3–0–3 | +47 |
| 16/11/25 | Riftbound Nexus Night Macon | 20 | 1550 | 4° | 3–1–1 | +44 |
| 01/11/25 | Saturday Afternoon Release Event McDonough | 20 | — | 7° | 2–1–2 | +19 |
Form and consistency
On a 1-loss streak.
- 16 to 99 4 events 50%
- Under 16 2 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- AlexTga US 1790 0–1
- handofmine US 1664 0–1
- rgmamba US 1619 0–1
- add150 US 1612 0–1
- RaddestRaichu US 1586 0–1
- BlkSwordsman318 US 1585 1–1
- KamiTokka US 1578 0–1
- ReeYAwN US 1562 0–1
- StormCaller012 US 1558 1–1
- papidan1 US 1553 0–1
- captainhook1121 US 1548 1–1
- Canadian Eagle US 1543 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →