← Italy

ZefianIII

#23,345 in the world · #1,865 in Italy · in the top 45% nationally. 11 official events, 16 matches won and 17 lost.

  • 1518±65Rating · margin ±65
  • 1548Average field · 81 entr.
  • 42%vs top 5% (5–7)

What they have done so far

  • Has won 2 tournaments. The biggest one had 16 players entered.
  • Made top 8 9 times in 11 tournaments: 82% of the time.
  • Their all-time peak is 1,593 points.
  • The toughest field they have faced averaged 1,629 points, across 10 entrants.
  • They are 68 points away from the top 1,000: Italy.

How the rating moved

Between 1,468 and 1,569, across 11 events with history.

Last 11 events

Date Event Entrants Field Pos. Record Rating
18/04/26 Funside Katané - Nexus Nights - 1v1 Gravina di Catania 5 1535 0–3 -35
09/03/26 Monday Afternoon Nexus Nights - Multiplayer Catania 6 1543 1–1–1 +4
03/03/26 Nexus Night 1v1 Acireale 5 1–0–1 +8
23/02/26 Monday Afternoon Nexus Nights - Multiplayer Catania 8 1513 1–2 -16
21/02/26 Super Saturday Standard Challenge - RQ Bologna Bologna 505 1565 178° 4–3 +18
20/02/26 Super Nexus Night Bologna E Las Vegas 240 1564 204° 1–3 -30
15/02/26 Funside Katané - Nexus Nights - 1v1 Gravina di Catania 6 1555 2–1 +21
14/02/26 Skirmish Dicembre Gravina di Catania 5 1578 1–1 -3
13/02/26 Spiritforged Pre-Rift Event 2 - Funside Katané Gravina di Catania 16 1450 4–0–1 +70
12/02/26 Thursday Morning Nexus Nights - 1v1 Catania 10 1629 1–1–1 +13
07/02/26 Funside Katané - Nexus Nights - 1v1 Gravina di Catania 6 1543 0–2–1 -32

Form and consistency

On a 5-loss streak.

  • Events with 100+ entrants 2 events 45%
  • 16 to 99 1 events 80%
  • Under 16 8 events 32%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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