Zerocool
#12,816 in the world · #939 in Canada · in the top 28% nationally. 25 official events, 37 matches won and 32 lost.
- 1582±40Rating · margin ±40
- 1517Average field · 62 entr.
- 20%vs top 5% (1–4)
What they have done so far
- Has won 4 tournaments. The biggest one had 24 players entered.
- Made top 8 9 times in 25 tournaments: 36% of the time.
- Their best run is 7 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,570 points, across 38 entrants.
- They are 54 points away from the top 500: Canada.
How the rating moved
Between 1,391 and 1,582, across 25 events with history.
Last 25 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | Weds Nexus Night Richmond | 29 | 1493 | 3° | 3–0 | +29 |
| 26/08/26 | TTG Tuesday Nexus Night Richmond | 38 | 1570 | 21° | 1–1–1 | -12 |
| 21/08/26 | Thursday Evening Nexus Nights - 1v1 Richmond | 24 | 1485 | 1° | 3–0 | +28 |
| 14/08/26 | Thursday Evening Nexus Nights - 1v1 Richmond | 22 | 1469 | 4° | 2–0–1 | +17 |
| 13/08/26 | Weds Nexus Night Richmond | 20 | 1508 | 17° | 0–1–2 | -20 |
| 12/08/26 | Tuesday Evening Nexus Nights V5H 4J2 | 12 | 1495 | 4° | 1–1 | -4 |
| 09/08/26 | Sunday Afternoon Nexus Nights - 1v1 V6V1J4 | 20 | 1506 | 9° | 1–0–1 | +16 |
| 07/08/26 | Thursday Evening Nexus Nights - 1v1 Richmond | 19 | 1541 | 1° | 2–0 | +25 |
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 517° | 2–2 | +4 |
| 02/04/26 | Wednesday Afternoon Nexus Nights - 1v1 Richmond | 17 | 1551 | 12° | 1–2 | -14 |
| 28/03/26 | Saturday Afternoon Nexus Nights - 1v1 V6B 6N9 | 12 | 1486 | 10° | 1–2 | -13 |
| 14/03/26 | Saturday Night Nexus Nights - 1v1 V6B 6N9 | 14 | 1490 | 1° | 3–0 | +36 |
| 11/03/26 | TTG Nexus Night - March 10th, 2026 Richmond | 13 | 1525 | 8° | 1–2 | -12 |
| 18/02/26 | Tuesday Afternoon Nexus Nights - 1v1 V3T2W1 | 27 | 1540 | 19° | 1–2 | -13 |
| 16/02/26 | Monday Early Morning Nexus Nights - 1v1 V6V1J4 | 14 | 1528 | 12° | 1–2 | -15 |
| 13/02/26 | Arcardia Riftbound Spiritforged Pre-release Event Richmond | 16 | 1517 | 1° | 3–0 | +34 |
| 11/02/26 | Tuesday Morning Spiritforged Pre-Rift Event Richmond | 45 | 1539 | 10° | 3–1 | +32 |
| 09/02/26 | Riftbound Spiritforged Prerelease V6V1J4 | 19 | 1495 | 10° | 2–1 | +18 |
| 08/02/26 | Riftbound Spiritforged Pre release V6V1J4 | 18 | 1514 | 3° | 2–1 | +24 |
| 08/02/26 | Spiritforged Pre-Rift Event Vancouver | 40 | 1501 | 25° | 1–2–1 | +2 |
| 07/02/26 | Friday Night Spiritforged Pre-Rift Event V6V1J4 | 19 | 1544 | 11° | 1–2–1 | +9 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event*Read Description* Surrey | 50 | 1529 | 27° | 1–2–1 | +20 |
| 07/01/26 | Tuesday Afternoon Nexus Nights - 1v1 V3T2W1 | 20 | 1529 | 18° | 0–3 | -45 |
| 17/12/25 | Tuesday Afternoon Nexus Nights - 1v1 V3T2W1 | 19 | 1534 | 13° | 0–2–2 | -26 |
| 14/12/25 | Sunday Afternoon Nexus Nights - 1v1 V6V1J4 | 14 | 1488 | 12° | 1–3 | -38 |
Form and consistency
On a 3-win streak.
- Events with 100+ entrants 1 events 50%
- 16 to 99 18 events 47%
- Under 16 6 events 44%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- MrMordekaiser CA 1874 0–1
- ilflam CA 1749 0–2
- SelectMaple CA 1721 0–1
- Arch CA 1704 1–0
- Slephnir CA 1686 1–2
- RaidBowser CA 1685 0–1
- Sharkive US 1683 0–1
- Maxx C CA 1674 0–1
- JBJ CA 1664 0–1
- Ackerman CA 1660 0–1
- TsangriLa CA 1615 0–1
- Andy E CA 1611 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →