Zerodrome
#26,746 in the world · #2,148 in Italy · in the top 52% nationally. 7 official events, 9 matches won and 11 lost.
- 1500±77Rating · margin ±77
- 1526Average field · 251 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 6 times in 7 tournaments: 86% of the time.
- The toughest field they have faced averaged 1,590 points, across 1,719 entrants.
- They are 86 points away from the top 1,000: Italy.
How the rating moved
Between 1,444 and 1,502, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 17/08/26 | Monday Night Vendetta Summoner Skirmish I Pomezia | 6 | 1562 | 2° | 2–1 | +25 |
| 27/07/26 | Monday Evening Vendetta Pre-Rift Event Pomezia | 6 | 1483 | 2° | 2–1 | +31 |
| 07/07/26 | mercoledì Evening Summoner Skirmish - July Pomezia | 7 | 1513 | 6° | 1–2 | -22 |
| 08/06/26 | Lunedì Evening Summoner Skirmish - June Pomezia | 7 | 1506 | 6° | 0–2 | -36 |
| 02/05/26 | sabato Afternoon Unleashed Pre-Rift Event Pomezia | 9 | 1498 | 3° | 2–1 | +19 |
| 04/03/26 | Wednesday Night Nexus Nights - 1v1 Pomezia | 6 | 1527 | 2° | 2–1 | +31 |
| 21/02/26 | Riftbound Regional Qualifier - Bologna Bologna | 1,719 | 1590 | 1341° | 0–3–1 | -48 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 1 events 0%
- Under 16 6 events 53%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- aduig33 IT 1788 0–1
- LND Migan DE 1775 0–1
- ScrubbyXIV CH 1609 0–1
- Supergamed US 1592 0–1
- GiammoSnow IT 1536 0–3
- Max84p IT 1527 1–0
- KitsuneRonin IT 1513 0–1
- Straitening IT 1511 1–1
- Toothsolow IT 1485 2–2
- KinguDesu IT 1461 0–1
- AssangeProvvisor IT 1429 2–0
- riftbound IT 1380 3–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →