Straitening
#24,655 in the world · #1,975 in Italy · in the top 48% nationally. 5 official events, 7 matches won and 8 lost.
- 1511±85Rating · margin ±85
- 1521Average field · 80 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Has won 1 tournament.
- Made top 8 3 times in 5 tournaments: 60% of the time.
- Their all-time peak is 1,543 points.
- The toughest field they have faced averaged 1,556 points, across 339 entrants.
- They are 75 points away from the top 1,000: Italy.
How the rating moved
Between 1,451 and 1,521, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 17/08/26 | Monday Night Vendetta Summoner Skirmish I Pomezia | 6 | 1562 | 4° | 1–2 | -10 |
| 27/07/26 | Monday Evening Vendetta Pre-Rift Event Pomezia | 6 | 1483 | 3° | 2–1 | +16 |
| 07/07/26 | mercoledì Evening Summoner Skirmish - July Pomezia | 7 | 1513 | 1° | 2–0 | +54 |
| 06/02/26 | venerdì Night Spiritforged Pre-Rift Event Roma | 40 | 1489 | 21° | 2–3–2 | -17 |
| 10/01/26 | Winter League - Riftbound Bologna | 339 | 1556 | 277° | 0–2 | -32 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 1 events 0%
- 16 to 99 1 events 29%
- Under 16 3 events 63%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- aduig33 IT 1788 0–1
- LAMIAPATONG IT 1723 0–1
- Merrimen17 IT 1683 1–0
- Tozzigh IT 1657 0–1
- Ob7en IT 1643 0–1
- mostrodemare IT 1611 1–0
- Bitterleaf IT 1581 0–1
- GiammoSnow IT 1536 1–1
- Zerodrome IT 1500 1–1
- Toothsolow IT 1485 1–0
- iL Quinto IT 1463 1–0
- D3ST3RONIA IT 1429 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →