← United States

XinnyChenChen

#43,974 in the world · #16,245 in United States · in the top 94% nationally. 8 official events, 7 matches won and 16 lost.

  • 1381±71Rating · margin ±71
  • 1529Average field · 38 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Their all-time peak is 1,503 points.
  • The toughest field they have faced averaged 1,578 points, across 37 entrants.
  • They are 196 points away from the top 5,000: United States.

How the rating moved

Between 1,381 and 1,492, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
25/08/26 GK Redwood City Monday Nexus Night Redwood City 52 1488 48° 0–3 -32
18/08/26 GK Redwood City Monday Nexus Night Redwood City 55 1496 54° 0–3 -49
14/08/26 Merlion Games Nexus Night - Constructed | August 13, 2026 San Carlos 32 1541 17° 1–1–1 -9
11/08/26 GK Redwood City Monday Nexus Night Redwood City 43 1510 35° 1–2 -21
07/08/26 Merlion Games Nexus Night - Constructed | August 06, 2026 San Carlos 37 1578 15° 2–1 +34
04/08/26 GK Redwood City Monday Nexus Night Redwood City 37 1547 21° 1–2 -7
01/08/26 GK Redwood City Saturday Nexus Nights Redwood City 24 1554 18° 1–2 -17
13/02/26 Merlion Games Nexus Night - 1v1 San Carlos 23 1516 15° 1–2 -18

Form and consistency

On a 6-loss streak.

  • 16 to 99 8 events 29%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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