← Switzerland

69th

#2,865 in the world · #18 in Switzerland · in the top 6% nationally. 31 official events, 69 matches won and 27 lost.

  • 1691±36Rating · margin ±36
  • 1515Average field · 19 entr.
  • 33%vs top 5% (2–4)

What they have done so far

  • Has won 7 tournaments. The biggest one had 31 players entered.
  • Made top 8 24 times in 31 tournaments: 77% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,564 points, across 12 entrants.
  • They are 50 points away from the top 10: Switzerland.

How the rating moved

Between 1,480 and 1,694, across 31 events with history.

Last 31 events

Date Event Entrants Field Pos. Record Rating
14/08/26 Friday Evening Nexus Night im HoC - 1vs1 Berne 14 1548 3–0 +21
14/07/26 Nexus Nights League Mai - August 2026 Laupenstrasse 4 / Merkurgässli 14 1488 3–0 +23
05/07/26 Sunday Afternoon Summoner Skirmish - July Berne 21 1536 3–2 -8
30/06/26 Nexus Nights League Mai - August 2026 Laupenstrasse 4 / Merkurgässli 12 1521 2–1 -6
07/06/26 Sunday Afternoon Summoner Skirmish - June Berne 18 1518 12° 2–3 -33
15/05/26 Friday Evening Nexus Night im HoC - 1vs1 Berne 13 1504 3–0 +13
06/05/26 Unleashed Pre-Rift Event Laupenstrasse 4 / Merkurgässli 17 1525 3–0–1 +26
03/05/26 Sunday Afternoon Unleashed Pre-Rift Event Berne 28 1503 3–0 +22
02/05/26 Unleashed Pre-Rift Event Laupenstrasse 4 / Merkurgässli 23 1481 3–0 +23
01/05/26 Friday Afternoon Unleashed Pre-Rift Event Berne 21 1497 2–1 -1
12/04/26 Sonntag Afternoon Summoner Skirmish - April Berne 12 1564 2–2 -14
07/04/26 Nexus Nights League 14/16 Laupenstrasse 4 / Merkurgässli 18 1512 2–1 -2
04/04/26 Summoner Skirmish - April Parkterrasse 14 13 1562 2–2 -14
17/03/26 Nexus Nights League 11/16 Laupenstrasse 4 / Merkurgässli 12 1537 3–0 +27
10/03/26 Nexus Nights League 10/16 Laupenstrasse 4 / Merkurgässli 14 1525 12° 1–2 -27
03/03/26 Nexus Nights League 9/16 Laupenstrasse 4 / Merkurgässli 13 1517 2–1 -3
17/02/26 Nexus Nights League 7/16 Laupenstrasse 4 / Merkurgässli 17 1534 2–1 +7
11/02/26 Spiritforged Pre-Rift Event Parkterrasse 14 28 1506 3–0–1 +29
10/02/26 Nexus Nights League 6/16 Laupenstrasse 4 / Merkurgässli 14 1512 1–1–1 -15
08/02/26 Spiritforged Pre-Rift Event im HoC Landhausweg 13 31 1502 3–0–1 +26
07/02/26 Spiritforged Pre-Rift Event Parkterrasse 14 35 1500 10° 2–1–1 -1
13/01/26 Nexus Nights League 2/16 Laupenstrasse 4 / Merkurgässli 18 1494 1–1–1 -13
06/01/26 Nexus Nights League 1/16 Laupenstrasse 4 / Merkurgässli 23 1500 12° 1–1–1 -10
30/12/25 Nexus Nights Laupenstrasse 4 / Merkurgässli 21 1499 3–0 +33
16/12/25 Nexus Night Weekly Parkterrasse 14 19 1496 10° 1–1 -7
14/12/25 Summoner Skirmish im HoC - December Landhausweg 13 24 1538 3–2–1 -1
09/12/25 Nexus Night Weekly Parkterrasse 14 15 1496 3–0 +47
25/11/25 Nexus Night Wednesday Weekly Parkterrasse 14 16 1524 2–1 +12
18/11/25 Nexus Night Wednesday Weekly Parkterrasse 14 13 2–0–1 +33
12/11/25 Nexus Night Wednesday Weekly Parkterrasse 14 17 1498 2–1 +24
01/11/25 Riftbound Set 1 Release Event Laupenstrasse 4 / Merkurgässli 24 17° 1–2 -20

Form and consistency

On a 7-win streak.

  • 16 to 99 19 events 63%
  • Under 16 12 events 71%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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