A Dank M3M3
#26,380 in the world · #1,933 in Canada · in the top 56% nationally. 7 official events, 6 matches won and 14 lost.
- 1502±78Rating · margin ±78
- 1572Average field · 14 entr.
- 100%vs top 5% (1–0)
What they have done so far
- Made top 8 3 times in 7 tournaments: 43% of the time.
- Their all-time peak is 1,524 points.
- The toughest field they have faced averaged 1,602 points, across 14 entrants.
- They are 75 points away from the top 1,000: Canada.
How the rating moved
Between 1,407 and 1,502, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I V2L 1R3 | 12 | 1592 | 7° | 2–2 | +36 |
| 19/08/26 | Tuesday Evening Nexus Nights - 1v1 V2L 1R3 | 12 | 1589 | 7° | 1–2 | -2 |
| 12/08/26 | Tuesday Evening Nexus Nights - 1v1 V2L 1R3 | 14 | 1602 | 4° | 2–1 | +48 |
| 05/08/26 | Tuesday Evening Nexus Nights - 1v1 V2L 1R3 | 18 | 1570 | 9° | 1–2 | +13 |
| 01/04/26 | Tuesday Evening Nexus Nights - 1v1 V2L 1R3 | 13 | 1548 | 12° | 0–2 | -31 |
| 25/03/26 | Tuesday Evening Nexus Nights - 1v1 V2L 1R3 | 14 | 1541 | 10° | 0–2 | -25 |
| 18/03/26 | Tuesday Evening Nexus Nights - 1v1 V2L 1R3 | 18 | 1564 | 18° | 0–3 | -37 |
Form and consistency
On a 2-loss streak.
- 16 to 99 2 events 17%
- Under 16 5 events 36%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- OdeeToto CA 1720 1–0
- Greggernaut CA 1696 0–2
- NovaSanguis CA 1693 1–3
- Schein CA 1662 0–2
- Sotami CA 1653 0–1
- Lil Gup CA 1624 1–1
- Davo88 CA 1620 0–1
- draconcrak CA 1616 1–2
- JeffHudon CA 1600 0–1
- Otayyy CA 1485 1–0
- TK 1007 CA 1432 0–1
- KaioKenTx10 CA 1410 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →