← Canada

A Dank M3M3

#26,380 in the world · #1,933 in Canada · in the top 56% nationally. 7 official events, 6 matches won and 14 lost.

  • 1502±78Rating · margin ±78
  • 1572Average field · 14 entr.
  • 100%vs top 5% (1–0)

What they have done so far

  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their all-time peak is 1,524 points.
  • The toughest field they have faced averaged 1,602 points, across 14 entrants.
  • They are 75 points away from the top 1,000: Canada.

How the rating moved

Between 1,407 and 1,502, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
22/08/26 Saturday Afternoon Vendetta Summoner Skirmish I V2L 1R3 12 1592 2–2 +36
19/08/26 Tuesday Evening Nexus Nights - 1v1 V2L 1R3 12 1589 1–2 -2
12/08/26 Tuesday Evening Nexus Nights - 1v1 V2L 1R3 14 1602 2–1 +48
05/08/26 Tuesday Evening Nexus Nights - 1v1 V2L 1R3 18 1570 1–2 +13
01/04/26 Tuesday Evening Nexus Nights - 1v1 V2L 1R3 13 1548 12° 0–2 -31
25/03/26 Tuesday Evening Nexus Nights - 1v1 V2L 1R3 14 1541 10° 0–2 -25
18/03/26 Tuesday Evening Nexus Nights - 1v1 V2L 1R3 18 1564 18° 0–3 -37

Form and consistency

On a 2-loss streak.

  • 16 to 99 2 events 17%
  • Under 16 5 events 36%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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