← United States

Jossle

#16,599 in the world · #6,092 in United States · in the top 35% nationally. 36 official events, 64 matches won and 43 lost.

  • 1557±33Rating · margin ±33
  • 1538Average field · 19 entr.
  • 41%vs top 5% (7–10)

What they have done so far

  • Made top 8 21 times in 36 tournaments: 58% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • Their all-time peak is 1,682 points.
  • The toughest field they have faced averaged 1,605 points, across 19 entrants.
  • They are 20 points away from the top 5,000: United States.

How the rating moved

Between 1,474 and 1,677, across 36 events with history.

Last 36 events

Date Event Entrants Field Pos. Record Rating
02/09/26 DPG Tuesday Nexus Nights San Francisco 28 1549 22° 1–2 -18
31/08/26 Monday Night Nexus Night - BO1 San Mateo 16 1505 11° 1–2 -18
20/08/26 Wednesday Evening Nexus Nights - 1v1 Pacifica 12 1522 2–1 +1
17/08/26 Monday Night Nexus Night - BO1 San Mateo 16 1577 2–1 +10
14/08/26 Thursday Nexus Nights at The Game Parlour San Francisco 28 1548 2–1 +7
10/08/26 Monday Night Nexus Night - BO1 San Mateo 13 1504 0–1–1 -12
03/08/26 Monday Night Nexus Night - BO1 San Mateo 16 1547 1–2 -15
30/03/26 Monday Afternoon Nexus Nights - 1v1 San Mateo 14 1511 1–2 -20
16/03/26 Monday Afternoon Nexus Nights - 1v1 San Mateo 13 1552 1–1 -3
15/03/26 Anime Imports Summoner Skirmish - March Pacifica 21 1525 4–1 +26
12/03/26 Anime Imports Nexus Nights Pacifica 15 1523 13° 1–2 -21
09/03/26 Monday Afternoon Nexus Nights - 1v1 San Mateo 16 1560 3–0 +32
26/02/26 Constructed - February 25, 2026 Pacifica 15 1547 2–1 +14
24/02/26 Nexus Night B01 San Mateo 16 1524 2–1 +8
21/02/26 Vegas Prep Win-a-box Event San Carlos 27 1584 17° 2–2 -1
17/02/26 2/16/26 Nexus Night BO1 San Mateo 16 1523 2–1 +7
14/02/26 Anime Imports Spiritforged Pre-Rift Event Pacifica 26 1516 13° 2–3 -26
10/02/26 2-9-26 Nexus Night Bo1 San Mateo 13 1532 3–0 +34
08/02/26 Spiritforged Pre-Rift (Sun) San Mateo 13 1537 1–2–1 -22
07/02/26 Saturday Night Nexus Nights - 1v1 Redwood City 26 1523 12° 1–1–1 -16
07/02/26 Spiritforged Pre-Rift San Mateo 14 1546 1–1 -5
20/01/26 1-19-26 Nexus Night Bo1 San Mateo 16 1496 14° 0–2–1 -34
13/01/26 1-12-26 Nexus Night Bo1 San Mateo 16 1527 1–1–1 -14
11/01/26 Merlion Summoner Skirmish - January 11th 1PM San Carlos 34 1550 12° 3–2 -13
06/01/26 1-5-26 Nexus Night BO1 San Mateo 15 1504 1–1–1 -20
30/12/25 Monday Evening Nexus Nights - 1v1 Redwood City 26 1562 2–1 0
23/12/25 Monday Nexus Nights@GK Redwood City 12/22 Redwood City 19 1605 2–1 +2
19/12/25 12/18/25 Nexus Night San Carlos 21 1515 2–1 -3
16/12/25 Monday Evening Nexus Nights - 1v1 Redwood City 13 1563 2–0 +16
16/12/25 Nexus Night December 15th San Mateo 19 1492 3–0 +24
14/12/25 Merlion Summoner Skirmish - December San Carlos 33 1582 3–2–1 +4
12/12/25 12/11/25 Nexus Night San Carlos 29 1512 3–0 +46
09/12/25 Monday Evening Nexus Nights - 1v1 Redwood City 16 1577 3–0 +68
09/12/25 Nexus Night December 8th San Mateo 19 1485 2–0 +45
02/12/25 Monday Evening Nexus Nights - 1v1 Redwood City 18 1602 16° 1–2–1 -6
01/11/25 Riftbound Release Event San Francisco 36 20° 1–2 -20

Form and consistency

On a 1-win streak.

  • 16 to 99 25 events 58%
  • Under 16 11 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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