alch Chemist
#31,110 in the world · #11,485 in United States · in the top 66% nationally. 20 official events, 28 matches won and 36 lost.
- 1476±44Rating · margin ±44
- 1542Average field · 23 entr.
- 20%vs top 5% (1–4)
What they have done so far
- Made top 8 10 times in 20 tournaments: 50% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their peak is 1,587 points, reached in March 2026: today they sit 111 points below it.
- The toughest field they have faced averaged 1,594 points, across 79 entrants.
- They are 101 points away from the top 5,000: United States.
How the rating moved
Between 1,446 and 1,587, across 20 events with history.
Last 20 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 31/08/26 | Monday Evening Nexus Nights - 1v1 Midlothian | 26 | 1538 | 18° | 1–2 | -10 |
| 29/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I Richmond | 16 | 1535 | 6° | 1–2 | -9 |
| 26/08/26 | Waterloo Nexus Nights - 1v1 Bo3 Constructed Mechanicsville | 18 | 1540 | 8° | 2–1 | +11 |
| 24/08/26 | Monday Evening Nexus Nights - 1v1 Midlothian | 20 | 1510 | 5° | 2–1 | +17 |
| 22/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I Hopewell | 17 | 1533 | 14° | 2–3 | -11 |
| 19/08/26 | Waterloo Nexus Nights - 1v1 Bo3 Constructed Mechanicsville | 16 | 1526 | 4° | 2–1 | +20 |
| 17/08/26 | Monday Evening Nexus Nights - 1v1 Midlothian | 36 | 1523 | 22° | 1–2 | -4 |
| 16/08/26 | Sunday Afternoon Nexus Nights - 1v1 Richmond | 14 | 1537 | 8° | 1–2 | -11 |
| 15/08/26 | Saturday Evening Nexus Nights - 1v1 Hopewell | 20 | 1579 | 8° | 2–1 | +27 |
| 15/08/26 | Saturday Afternoon Nexus Night - 1v1 S CHESTERFLD | 15 | 1571 | 14° | 0–2 | -20 |
| 12/08/26 | Waterloo Nexus Nights - 1v1 Bo3 Constructed Mechanicsville | 26 | 1556 | 10° | 2–1 | +17 |
| 09/08/26 | Waterloo Vendetta Win-a-Box - 1v1 Bo3 Constructed Mechanicsville | 21 | 1566 | 14° | 1–3 | -20 |
| 08/08/26 | Saturday Evening Nexus Nights - 1v1 Hopewell | 20 | 1556 | 7° | 2–1 | +23 |
| 29/03/26 | Sunday Afternoon Summoner Skirmish - March Hopewell | 13 | 1561 | 11° | 1–3 | -11 |
| 22/03/26 | Sunday Evening Nexus Nights - 1v1 4PM Richmond | 14 | 1494 | 8° | 1–2 | -14 |
| 21/03/26 | Riftbound Summoner Skirmish - March S CHESTERFLD | 12 | 1554 | 12° | 0–3 | -55 |
| 06/03/26 | SCG CON Richmond - $5K Constructed Richmond | 79 | 1594 | 73° | 0–4 | -61 |
| 01/03/26 | Sunday 3:30PM Nexus Nights - 1v1 Richmond | 15 | — | 2° | 3–0 | +48 |
| 07/02/26 | Spiritforged Pre-Rift Event S CHESTERFLD | 32 | 1495 | 8° | 2–1–1 | +16 |
| 02/02/26 | Battlegrounds Nexus Night Midlothian | 28 | 1525 | 12° | 2–1 | +23 |
Form and consistency
On a 1-loss streak.
- 16 to 99 14 events 47%
- Under 16 6 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Jaraoh US 1847 0–1
- frog SLY US 1797 0–1
- BigZ1111 US 1781 0–1
- frog Keebs US 1731 1–0
- ValueCity US 1730 0–1
- frog leng US 1675 0–1
- PressBtoBlow US 1630 0–1
- Maximorne US 1615 1–1
- Daddy US 1611 0–1
- frog Boswell US 1610 0–1
- frog Chopper US 1599 0–1
- PeekXD US 1595 0–3
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →