← United States

frog Chopper

#10,555 in the world · #3,850 in United States · in the top 23% nationally. 32 official events, 56 matches won and 48 lost.

  • 1599±35Rating · margin ±35
  • 1545Average field · 216 entr.
  • 26%vs top 5% (5–14)

What they have done so far

  • Has won 3 tournaments. The biggest one had 19 players entered.
  • Made top 8 15 times in 32 tournaments: 47% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • Their all-time peak is 1,661 points.
  • The toughest field they have faced averaged 1,617 points, across 18 entrants.
  • They are 32 points away from the top 2,500: United States.

How the rating moved

Between 1,479 and 1,650, across 32 events with history.

Last 32 events

Date Event Entrants Field Pos. Record Rating
18/08/26 Tuesday Riftbound Nexus Night Open Play Richmond 16 1510 0–0–1 -5
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 1656° 0–3 -46
19/06/26 Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford 1,517 1599 482° 3–2 +8
04/04/26 Saturday Evening Nexus Nights - 1v1 Hopewell 20 1557 3–0 +27
04/04/26 Saturday Afternoon Nexus Nights - 1v1 S CHESTERFLD 19 1517 2–0 +23
31/03/26 Tuesday Evening Nexus Nights - 1v1 Richmond 16 1493 3–0 +32
29/03/26 Sunday Afternoon Summoner Skirmish - March Hopewell 13 1561 2–1–1 +8
28/03/26 Saturday Afternoon Summoner Skirmish - March Richmond 22 1544 5–2–1 +59
24/03/26 Tuesday Evening Nexus Nights - 1v1 Richmond 20 1501 16° 1–2 -10
10/03/26 Tuesday Evening Nexus Nights - 1v1 Richmond 28 1513 26° 0–3 -43
07/03/26 SCG CON Richmond - $10K Constructed Richmond 123 1578 109° 0–2–1 -20
06/03/26 SCG CON Richmond - $5K Constructed Richmond 79 1594 24° 4–3 +26
01/03/26 Draft Challenge - RQ Las Vegas 12pm Sunday Las Vegas 52 1551 2–0–2 +20
28/02/26 Riftbound Regional Qualifier - Las Vegas Las Vegas 1,670 1587 945° 1–2–1 +1
27/02/26 Pre-Regional Challenge - RQ Las Vegas Las Vegas 797 1604 588° 1–3 -23
17/02/26 Tuesday Evening Nexus Nights - 1v1 Richmond 26 1506 2–1 +23
08/02/26 Saturday Evening Spiritforged Pre-Rift Event Hopewell 32 1510 23° 1–2–1 -14
07/02/26 Spiritforged Pre-Rift Event S CHESTERFLD 32 1495 1–1–1 -4
02/02/26 Battlegrounds Nexus Night Midlothian 28 1525 19° 1–2 -22
19/01/26 Battlegrounds Nexus Night Midlothian 16 1550 1–1 +1
11/01/26 Sunday Afternoon Summoner Skirmish - January Hopewell 16 1513 2–2 -6
04/01/26 Crimson Kings Summoner Skirmish - January Stafford 18 1617 3–2 +3
30/12/25 Tuesday Evening Nexus Nights - 1v1 Richmond 16 1526 2–1 +8
16/12/25 Tuesday Afternoon Nexus Night Richmond 13 1539 2–1 +8
15/12/25 Battlegrounds Nexus Night Midlothian 23 1551 15° 0–2 -19
13/12/25 Summoner Skirmish - December Midlothian 28 1547 14° 1–3 -28
07/12/25 Crimson Kings Summoner Skirmish - December Stafford 14 1573 2–2 -11
01/12/25 Battlegrounds Nexus Nights Midlothian 23 1534 2–1 -2
25/11/25 Tuesday Afternoon Nexus Night Richmond 19 1558 3–0 +58
18/11/25 Tuesday Afternoon Nexus Night Richmond 18 2–0 +46
17/11/25 Battlegrounds Nexus Night Midlothian 34 1515 10° 3–2 +22
11/11/25 Tuesday Afternoon Nexus Night Richmond 23 1538 15° 1–2 -21

Form and consistency

On a 4-loss streak.

  • Events with 100+ entrants 5 events 26%
  • 16 to 99 24 events 54%
  • Under 16 3 events 55%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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