alesilver
#44,268 in the world · #3,709 in Italy · in the top 89% nationally. 28 official events, 32 matches won and 50 lost.
- 1377±39Rating · margin ±39
- 1509Average field · 11 entr.
- 0%vs top 5% (0–8)
What they have done so far
- Made top 8 19 times in 28 tournaments: 68% of the time.
- Their all-time peak is 1,520 points.
- The toughest field they have faced averaged 1,577 points, across 10 entrants.
- They are 100 points away from the top 2,500: Italy.
How the rating moved
Between 1,351 and 1,518, across 28 events with history.
Last 28 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 10/08/26 | RNC Tappa 6 Oblivion Nexus Terni | 8 | 1485 | 6° | 1–2 | -7 |
| 03/08/26 | Draft Vendetta - Oblivion Nexus Terni | 6 | 1444 | 2° | 2–0–1 | +30 |
| 25/07/26 | Sunday Morning Vendetta Pre-Rift Event Terni | 13 | 1538 | 9° | 1–2 | +3 |
| 20/07/26 | Monday Night Nexus Nights - Multiplayer Terni | 11 | 1554 | 11° | 0–3 | -34 |
| 06/07/26 | Monday Night Nexus Nights - 1v1 Terni | 8 | 1506 | 7° | 1–2 | -4 |
| 28/06/26 | Oblivion Nexus Summoner Skirmish - July Terni | 10 | 1520 | 10° | 0–4 | -41 |
| 15/06/26 | RNC Tappa 2 Oblivion Nexus Terni | 8 | 1487 | 6° | 1–2 | -10 |
| 02/06/26 | Oblivion Nexus Summoner Skirmish - June Terni | 12 | 1521 | 9° | 1–2–1 | -6 |
| 27/05/26 | Oblivion Nexus Nexus Nights Terni | 11 | 1504 | 6° | 2–1 | +9 |
| 17/05/26 | Sunday Afternoon Nexus Nights - 1v1 Terni | 10 | 1544 | 8° | 0–1–2 | -1 |
| 08/05/26 | Oblivion Nexus Pre Rift repeat Terni | 9 | 1496 | 9° | 0–2–1 | -24 |
| 03/05/26 | Oblivion Nexus Unleashed Pre-Rift Event Terni | 9 | 1507 | 5° | 1–1–1 | +3 |
| 22/04/26 | Poro's League Oblivion Nexus Tappa 8 Repeat Terni | 10 | 1577 | 9° | 1–2 | -4 |
| 10/04/26 | Poro's League Oblivion Nexus Tappa 7 Terni | 7 | 1436 | 3° | 1–1 | -5 |
| 08/04/26 | Poro's League Oblivion Nexus Tappa 6 Repeat Terni | 8 | 1541 | 7° | 1–2 | -3 |
| 01/04/26 | Poro's League Oblivion Nexus Tappa 5 Repeat Terni | 10 | 1532 | 5° | 2–1 | +13 |
| 25/03/26 | Poro's League Oblivion Nexus Tappa 4 Repeat Terni | 11 | 1515 | 7° | 1–2 | -3 |
| 13/03/26 | Poro's League Oblivion Nexus Tappa 3 Terni | 7 | 1491 | 3° | 2–1 | +16 |
| 08/03/26 | Sunday Summoner Skirmish - March spoleto | 40 | 1554 | 28° | 2–4 | -7 |
| 06/03/26 | Poro's League Oblivion Nexus Tappa 2 Terni | 9 | 1453 | 3° | 2–1 | +16 |
| 01/03/26 | Poro's League Oblivion Nexus Tappa 1 Terni | 10 | 1500 | 4° | 2–1–1 | +19 |
| 17/02/26 | Tuesday Evening Nexus Nights - Oblivion Nexus Terni | 13 | 1499 | 12° | 0–3 | -42 |
| 15/02/26 | Sunday Afternoon Nexus Nights - 1v1 Terni | 8 | — | 5° | 1–2 | -14 |
| 08/02/26 | Sunday Afternoon Oblivion Nexus - 1v1 Terni | 4 | — | 3° | 0–1 | -17 |
| 01/02/26 | Sunday Morning Nexus Nights - Oblivion Nexus Terni | 6 | — | 5° | 1–2 | -24 |
| 25/01/26 | Sunday Morning Oblivion Nexus Terni | 10 | — | 5° | 2–2 | -4 |
| 16/01/26 | venerdì Night Nexus Nights - 1v1 Terni | 6 | — | 3° | 2–1 | +18 |
| 07/11/25 | Riftbound Release Event Rieti | 16 | — | 9° | 2–2 | 0 |
Form and consistency
On a 1-win streak.
- 16 to 99 2 events 40%
- Under 16 26 events 35%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Halo IT 1820 0–1
- IlFranco02 IT 1762 0–1
- Medesis99 IT 1730 0–1
- FreeDom95 IT 1726 0–5
- Pirandello4 IT 1650 0–2
- lucjino IT 1640 0–1
- RedFerdy IT 1608 0–1
- BollyJones IT 1601 0–6
- Oblivion IT 1577 2–6
- Jackofables IT 1567 0–1
- heartCR3W IT 1566 0–1
- byron IT 1544 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →