AlexST20
#21,161 in the world · #1,681 in Italy · in the top 41% nationally. 7 official events, 11 matches won and 12 lost.
- 1530±70Rating · margin ±70
- 1553Average field · 28 entr.
- 50%vs top 5% (2–2)
What they have done so far
- Made top 8 3 times in 7 tournaments: 43% of the time.
- Their all-time peak is 1,583 points.
- The toughest field they have faced averaged 1,596 points, across 8 entrants.
- They are 56 points away from the top 1,000: Italy.
How the rating moved
Between 1,472 and 1,560, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/08/26 | Friday Evening Nexus Nights - 1v1 Roma | 9 | 1504 | 8° | 1–3 | -30 |
| 26/07/26 | Galactus Tuscolana Vendetta Pre-Rift Event Rome | 47 | 1580 | 13° | 2–1 | +28 |
| 26/07/26 | Galactus Tuscolana Vendetta Pre-Rift Event Rome | 42 | 1531 | 24° | 1–2 | -27 |
| 25/07/26 | Saturday Afternoon Vendetta Pre-Rift Event Rome | 52 | 1558 | 17° | 4–2 | +49 |
| 27/06/26 | Saturday Afternoon Nexus Nights - 1v1 Rome | 11 | 1550 | 4° | 2–1–1 | +38 |
| 21/06/26 | Domenica Pomeriggio Nexus Night Rome | 8 | 1596 | 6° | 0–2–1 | -29 |
| 07/11/25 | Launch Event Riftbound Rome | 45 | — | 31° | 1–1 | +1 |
Form and consistency
On a 3-loss streak.
- 16 to 99 4 events 57%
- Under 16 3 events 27%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- OSA Binks IT 1761 0–1
- ALDOBAGLIO IT 1726 1–0
- ECL Leo IT 1725 1–0
- Kepain IT 1717 0–1
- CICOMID IT 1692 0–1
- SeppiaCelata IT 1682 0–1
- ValeG Thats IT IT 1640 0–1
- Adc coglione IT 1629 1–0
- CHAMBER Cool0 IT 1620 0–1
- SpadiNot IT 1617 0–1
- nociel IT 1613 0–1
- Ecletoh IT 1611 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →