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← Italy

AllBong

#14,666 in the world · #1,180 in Italy · in the top 29% nationally. 36 official events, 71 matches won and 53 lost.

  • 1569±29Rating · margin ±29
  • 1542Average field · 40 entr.
  • 40%vs top 5% (6–9)

What they have done so far

  • Has won 4 tournaments. The biggest one had 27 players entered.
  • Made top 8 24 times in 36 tournaments: 67% of the time.
  • Their best run is 7 tournaments in a row with the rating going up.
  • Their all-time peak is 1,687 points.
  • The toughest field they have faced averaged 1,588 points, across 297 entrants.
  • They are 17 points away from the top 1,000: Italy.

How the rating moved

Between 1,480 and 1,666, across 36 events with history.

Last 36 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Tuesday Night Nexus Nights - 1v1 Ravenna 25 1579 13° 3–2 +15
29/08/26 Vendetta Summoner Skirmish Agosto @GameVault Forlì 17 1574 10° 2–2–1 +8
22/08/26 Vendetta Summoner Skirmish I - Agosto Forlì 11 1570 1–2 -18
12/08/26 Nexus Night 12/08 @GameVault Forlì 7 1613 0–2 -29
05/08/26 Nexus Night [RNC Tappa 4] 05/08 @GameVault Forlì 9 1575 0–1–2 -18
24/07/26 Friday Evening Vendetta Pre-Rift Event Forlì 16 1537 3–1 +24
04/07/26 Summoner Skirmish - July Forlì 9 1509 0–2 -33
01/07/26 Nexus Night [RNC Tappa 3] 01/07 @GameVault Forlì 10 1533 2–1–1 +2
27/06/26 Win A Box Origins 27/06 @GameVault Forlì 26 1574 17° 1–3–1 -35
17/06/26 Nexus Night [RNC Tappa 2] 17/06 @GameVault Forlì 15 1563 2–2 -13
14/06/26 Summoner Skirmish - Giugno @GameVault Forlì 19 1549 3–1–3 0
10/06/26 Nexus Night 10/06 @GameVault Forlì 9 1512 3–0–1 +28
06/06/26 Summoner Skirmish - June Forlì 5 1575 0–1–1 -16
30/05/26 Ionia League by Runes League - Bologna Bologna 297 1588 85° 4–2–2 +3
27/05/26 Nexsus Night - 1v1 Forlì 14 1480 3–0–1 +24
13/05/26 Nexus Night 13/05 @GameVault Forlì 8 1524 2–1 +3
03/05/26 Unleashed Pre-Rift Event Forlì 12 1515 2–1 +6
01/05/26 Unleashed Pre-Rift Event 01/05 @GameVault Forlì 19 1498 3–1–1 +7
28/03/26 Summoner Skirmish - March Forlì 12 1531 4–2 +20
14/03/26 NOXUS LEAGUE 2 Catania 249 1576 64° 4–3 +12
11/03/26 Nexus Night 11/03 @GameVault Forlì 8 1534 0–1 -18
04/03/26 Nexus Night 04/03 @GameVault Forlì 11 1487 3–0–1 +28
25/02/26 Nexus Night 25/02 @GameVault Forlì 10 1565 2–1–1 +15
21/02/26 Nexus Night 21/02 @GameVault Forlì 17 1520 2–2 -2
17/02/26 Tuesday Evening Nexus Nights - 1v1 Cesena 15 1560 3–1 +28
07/02/26 Spiritforged Pre-Rift Event Forlì 18 1527 11° 2–2–2 -10
06/02/26 Spiritforged Pre-Rift Event Venerdì @GameVault Forlì 27 1529 2–0–2 +30
10/01/26 Winter League - Riftbound Bologna 339 1556 233° 2–3 -12
27/12/25 Kazuma Ravenna Summoner Skirmish - December Ravenna 20 1542 3–4 -2
23/12/25 Nexus Night @Orionfumetti Rimini 20 1537 10° 1–1–1 -1
13/12/25 Summoner Skirmish - December Forlì 18 1542 13° 2–3 -14
21/11/25 Nexus Night @ MagicStore Forlì 5 0–0–1 +1
18/11/25 martedì Evening Nexus Nights - 1v1 Cesena 14 1493 3–1 +34
16/11/25 Nexus Pomeridiano @ Magic Store Forlì 8 1510 1–2 -26
14/11/25 Nexus Night @ Magic Store Forlì 12 3–1 +48
02/11/25 Rifbound: Origins - Release Event Forlì 12 10° 0–1–3 -20

Form and consistency

On a 2-win streak.

  • Events with 100+ entrants 3 events 50%
  • 16 to 99 12 events 45%
  • Under 16 21 events 49%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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