← Australia

Alun

#43,296 in the world · #2,485 in Australia · in the top 91% nationally. 5 official events, 3 matches won and 11 lost.

  • 1389±85Rating · margin ±85
  • 1539Average field · 15 entr.
  • vs top 5%

What they have done so far

  • Made top 8 1 times in 5 tournaments: 20% of the time.
  • Their peak is 1,505 points, reached in March 2026: today they sit 116 points below it.
  • The toughest field they have faced averaged 1,557 points, across 16 entrants.
  • They are 157 points away from the top 1,000: Australia.

How the rating moved

Between 1,389 and 1,505, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
22/08/26 Riftbound - Constructed - Summoner Skirmish Hobart 16 1557 15° 1–3 -13
11/08/26 Riftbound TCG - Constructed - Nexus Night Weekly Hobart 13 1548 13° 0–3–1 -32
31/03/26 Riftbound TCG - Constructed - Nexus Night Weekly Hobart 14 1513 12° 1–2 -23
24/03/26 Riftbound TCG - Constructed - Nexus Night Weekly Hobart 16 1526 15° 0–2–1 -48
22/03/26 DICE Nexus Nights (Afternoons?) - 1v1 Constructed Hobart 14 1553 1–1–1 +5

Form and consistency

On a 2-loss streak.

  • 16 to 99 2 events 14%
  • Under 16 3 events 20%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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