LocoMolo
#37,012 in the world · #2,086 in Australia · in the top 77% nationally. 3 official events, 2 matches won and 6 lost.
- 1441±105Rating · margin ±105
- 1566Average field · 16 entr.
- —vs top 5%
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,594 points, across 19 entrants.
How the rating moved
Between 1,439 and 1,476, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Riftbound - Constructed - Summoner Skirmish Hobart | 16 | 1557 | 11° | 1–2–1 | +2 |
| 16/08/26 | DICE Nexus Nights (Afternoons?) - 1v1 Constructed Hobart | 19 | 1594 | 18° | 0–2–1 | -37 |
| 11/08/26 | Riftbound TCG - Constructed - Nexus Night Weekly Hobart | 13 | 1548 | 10° | 1–2–1 | -24 |
Form and consistency
On a 1-loss streak.
- 16 to 99 2 events 14%
- Under 16 1 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Priapus XII AU 1600 0–1
- griffen93 AU 1574 0–1
- Swarls AU 1540 0–1
- Spyrader AU 1531 0–1
- Relinquished AU 1505 0–1
- Lishus AU 1496 0–1
- luciusisbadatjjs AU 1494 0–1
- alben AU 1478 1–0
- LUCK1010888 AU 1429 0–1
- Alun AU 1389 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →