Ame
#9,708 in the world · #3,533 in United States · in the top 21% nationally. 14 official events, 26 matches won and 22 lost.
- 1606±50Rating · margin ±50
- 1574Average field · 19 entr.
- 33%vs top 5% (3–6)
What they have done so far
- Made top 8 6 times in 14 tournaments: 43% of the time.
- Their best run is 6 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,630 points, across 15 entrants.
- They are 25 points away from the top 2,500: United States.
How the rating moved
Between 1,492 and 1,606, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Tuesday Evening Nexus Nights Matthews | 18 | 1554 | 10° | 2–1 | +5 |
| 31/08/26 | Monday Nexus Night Matthews | 15 | 1527 | 5° | 3–2 | +3 |
| 30/08/26 | Sunday Morning Vendetta Summoner Skirmish I Gastonia | 20 | 1613 | 3° | 4–3 | +32 |
| 28/08/26 | Friday Night Nexus Night Gastonia | 16 | 1549 | 3° | 3–1 | +24 |
| 25/08/26 | Tuesday Evening Nexus Nights Matthews | 20 | 1557 | 10° | 2–1 | +12 |
| 22/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I Matthews | 15 | 1630 | 8° | 2–2 | +11 |
| 21/08/26 | Friday Night Nexus Night Gastonia | 15 | 1513 | 15° | 0–1 | -15 |
| 19/08/26 | Nexus Nights at the Mighty Meeple Concord | 16 | 1555 | 3° | 2–1 | +42 |
| 18/08/26 | Trailside August Summoner Skirmish Matthews | 22 | 1623 | 19° | 0–3 | -50 |
| 16/08/26 | Sunday Nexus Nights - 1v1 Charlotte | 27 | 1581 | 10° | 1–1 | +7 |
| 11/08/26 | Tuesday Evening Nexus Nights Matthews | 19 | 1540 | 5° | 2–1 | +31 |
| 05/08/26 | Nexus Nights at the Mighty Meeple Concord | 24 | 1610 | 17° | 1–2 | -14 |
| 04/08/26 | Tuesday Evening Nexus Nights Matthews | 22 | 1595 | 10° | 2–1 | +26 |
| 03/08/26 | Monday Nexus Night Matthews | 21 | 1589 | 9° | 2–2 | -8 |
Form and consistency
On a 4-win streak.
- 16 to 99 11 events 55%
- Under 16 3 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- RamenFeedGG US 1848 0–1
- conconman US 1834 0–1
- ImGonnaGoAFK US 1744 1–0
- I Am Kagero US 1728 2–2
- Pangdemic US 1717 0–1
- AmeUsagi US 1702 0–1
- Pempo US 1698 0–1
- Yaksha US 1691 1–0
- Turtle Milk Tea US 1679 1–0
- 4th Lotus US 1670 0–2
- LongSee US 1661 1–0
- Jetty US 1657 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →