← United States

anEmpath

#43,974 in the world · #16,245 in United States · in the top 94% nationally. 9 official events, 8 matches won and 16 lost.

  • 1381±78Rating · margin ±78
  • 1523Average field · 26 entr.
  • vs top 5%

What they have done so far

  • Made top 8 2 times in 9 tournaments: 22% of the time.
  • Their all-time peak is 1,561 points.
  • The toughest field they have faced averaged 1,548 points, across 23 entrants.
  • They are 196 points away from the top 5,000: United States.

How the rating moved

Between 1,381 and 1,545, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
07/02/26 Friday Evening Spiritforged Pre-Rift Event Fresno 47 1514 45° 0–1–1 -7
22/01/26 Wednesday Evening Nexus Nights - 1v1 Fresno 24 1532 24° 0–3 -33
15/01/26 Riftbound Nexus Night Fresno 32 1522 28° 0–2–1 -33
08/01/26 Riftbound Nexus Night Fresno 23 1548 19° 1–2 -10
07/12/25 Sunday Afternoon Summoner Skirmish - December Fresno 25 1521 17° 1–4 -76
03/12/25 CCC Nexus Night 12/2 Clovis 15 1510 2–1 +20
25/11/25 Monday Nexus Night! Clovis 13 1516 2–0–1 +43
08/11/25 Nexus Night Fresno 27 27° 0–3 -68
06/11/25 Wednesday Nexus Night Fresno 23 11° 2–0 +45

Form and consistency

On a 8-loss streak.

  • 16 to 99 7 events 19%
  • Under 16 2 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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