← United States

AnOther

#40,950 in the world · #15,135 in United States · in the top 87% nationally. 7 official events, 6 matches won and 16 lost.

  • 1412±75Rating · margin ±75
  • 1544Average field · 348 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 2 times in 7 tournaments: 29% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,582 points, across 23 entrants.
  • They are 165 points away from the top 5,000: United States.

How the rating moved

Between 1,412 and 1,459, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
20/06/26 Super Nexus Night - RQ Hartford Friday 8pm Hartford 991 1541 785° 1–3 -19
24/04/26 Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta 1,018 1550 937° 0–2 -22
07/03/26 Ikigai - Saturday Evening Summoner Skirmish - March Pittsburgh 19 1525 2–2–1 +25
21/02/26 Ikigai - Nexus Nights (1v1) Pittsburgh 19 1545 17° 0–2 -28
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Pittsburgh 23 1582 13° 1–2–1 -3
23/11/25 Ikigai - Evening Nexus Nights - 1v1 Pittsburgh 17 1522 2–1 +36
11/11/25 Weekly Play - 11/11/25 Monroeville 17 15° 0–4 -77

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 2 events 17%
  • 16 to 99 5 events 28%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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