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Aureonos

#46,958 in the world · #17,274 in United States · in the top 100% nationally. 7 official events, 1 matches won and 15 lost.

  • 1314±76Rating · margin ±76
  • 1538Average field · 28 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 1 times in 7 tournaments: 14% of the time.
  • Their all-time peak is 1,506 points.
  • The toughest field they have faced averaged 1,577 points, across 16 entrants.

How the rating moved

Between 1,314 and 1,486, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Sunday Afternoon Nexus Nights - 1v1 Bellevue 16 1502 14° 0–3 -36
28/08/26 Thursday Evening Nexus Nights - 1v1 Bellevue 16 1577 16° 0–3 -41
21/08/26 Thursday Evening Nexus Nights - 1v1 Bellevue 16 1571 16° 0–3 -50
18/02/26 Zulu's Spiritforged Pre-Rift Event 2 Bothell 49 1519 38° 0–2–2 -30
13/02/26 Friday Morning Nexus Nights - Multiplayer Bellevue 15 1524 0–0–1 +13
09/02/26 Sunday Evening Spiritforged Pre-Rift Event Bellevue 20 1521 14° 0–2–1 -28
07/02/26 Mox Bellevue Spiritforged Pre-Rift Event Bellevue 64 1554 49° 1–2–1 -14

Form and consistency

On a 17-loss streak.

  • 16 to 99 6 events 5%
  • Under 16 1 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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