Azure Abyss
#27,721 in the world · #2,023 in Canada · in the top 59% nationally. 13 official events, 18 matches won and 23 lost.
- 1495±53Rating · margin ±53
- 1562Average field · 238 entr.
- 20%vs top 5% (1–4)
What they have done so far
- Made top 8 3 times in 13 tournaments: 23% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,522 points.
- The toughest field they have faced averaged 1,591 points, across 20 entrants.
- They are 82 points away from the top 1,000: Canada.
How the rating moved
Between 1,396 and 1,495, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Tuesday Evening Nexus Night - 1v1 @ Three Kingdoms L3P 1Y1 | 16 | 1557 | 5° | 2–1 | +22 |
| 18/08/26 | Tuesday Evening Nexus Night - 1v1 @ Three Kingdoms L3P 1Y1 | 14 | 1538 | 6° | 2–1 | +14 |
| 11/08/26 | Tuesday Evening Nexus Night - 1v1 @ Three Kingdoms L3P 1Y1 | 17 | 1544 | 10° | 1–2 | -8 |
| 04/08/26 | Tuesday Evening Nexus Night - 1v1 @ Three Kingdoms L3P 1Y1 | 31 | 1582 | 15° | 2–1 | +19 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 1155° | 2–3 | +1 |
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 247° | 3–1 | +36 |
| 04/04/26 | Manta Trading - Nexus Night (April 4) L3R 8B4 | 20 | 1591 | 13° | 2–2 | +2 |
| 01/04/26 | Nexus Nights - 1v1 @ Three Kingdoms Games L3P 1Y1 | 27 | 1550 | 17° | 0–2 | -25 |
| 21/03/26 | Manta Trading - Nexus Night (March 21) L3R 8B4 | 26 | 1565 | 10° | 2–2 | +38 |
| 07/03/26 | Manta Trading - Summoner Skirmish - March L3R 8B4 | 23 | 1589 | 17° | 0–3–1 | -43 |
| 28/02/26 | Manta Trading - Nexus Night (Feb 28) L3R 8B4 | 31 | 1547 | 24° | 1–3 | -42 |
| 19/02/26 | KadOone Thursday Evening Nexus Nights - Multiplayer Markham | 14 | 1577 | 2° | 0–0–1 | +2 |
| 08/11/25 | Manta Trading - Riftbound: Origins Sealed Deck Release Event (Nov 8) L3R 8B4 | 27 | 1537 | 16° | 1–2 | -21 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 2 events 56%
- 16 to 99 9 events 37%
- Under 16 2 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CTCG Koko Lopez US 1981 0–1
- C Capitlist P CA 1750 0–1
- Ddragon999 CA 1743 0–1
- Raccoon CA 1741 0–1
- Keishun US 1718 1–0
- Jamie CA 1651 0–2
- Twiggybarracuda US 1637 0–1
- alth US 1618 0–1
- NoLateFees CA 1609 1–0
- Gengar CA 1596 1–0
- spurzey CA 1594 0–1
- tanuuki US 1593 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →