BottomFragger
#35,415 in the world · #1,971 in Australia · in the top 72% nationally. 11 official events, 13 matches won and 21 lost.
- 1451±63Rating · margin ±63
- 1535Average field · 251 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 2 times in 11 tournaments: 18% of the time.
- Their all-time peak is 1,524 points.
- The toughest field they have faced averaged 1,565 points, across 1,405 entrants.
- They are 95 points away from the top 1,000: Australia.
How the rating moved
Between 1,443 and 1,521, across 11 events with history.
Last 11 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 16/05/26 | Riftbound Regional Qualifier - Sydney Grand Parade | 1,405 | 1565 | 1156° | 1–3 | -25 |
| 15/05/26 | Super Nexus Night - RQ Sydney Friday 8pm Grand Parade | 713 | 1523 | 125° | 3–1 | +33 |
| 19/02/26 | General Games Chirnside Nexus Night - 19/02/26 Chirnside Park | 17 | 1535 | 14° | 0–1–2 | -3 |
| 12/02/26 | General Games Chirnside Spiritforged Special Pre-Rift Chirnside Park | 13 | 1514 | 13° | 0–2 | -19 |
| 06/02/26 | General Games Chirnside Spiritforged Pre-Rift Chirnside Park | 30 | 1511 | 24° | 0–2–2 | -27 |
| 22/01/26 | General Games Chirnside Nexus Night - 22/01/26 Chirnside Park | 14 | 1537 | 12° | 1–3 | -12 |
| 18/12/25 | General Games Chirnside Nexus Night - 18/12/25 Chirnside Park | 21 | 1519 | 2° | 3–1–1 | +53 |
| 27/11/25 | General Games Chirnside Nexus Night - 27/11/25 Chirnside Park | 24 | 1546 | 17° | 1–3 | -27 |
| 20/11/25 | General Games Chirnside Nexus Night - 20/11/25 Chirnside Park | 22 | 1564 | 17° | 1–3 | -43 |
| 13/11/25 | General Games Chirnside Nexus Night - 13/11/25 Chirnside Park | 21 | — | 8° | 2–1 | +21 |
| 07/11/25 | Riftbound Origins Release Event Chirnside Park | 19 | — | 11° | 1–1 | 0 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 2 events 50%
- 16 to 99 7 events 32%
- Under 16 2 events 17%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Phœnix AU 1708 0–2
- PotatoCrumb AU 1677 0–2
- Altaadela AU 1676 0–2
- Sylencia AU 1626 0–1
- OW Frostgate AU 1608 1–0
- Nox Tempus AU 1604 0–1
- hollisthelegend AU 1596 0–1
- Stackmandu AU 1558 0–1
- Duck AU 1552 1–0
- Fazza5476 1549 0–1
- Deluar AU 1546 0–1
- hi im steve AU 1540 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →