cdahl3
#31,321 in the world · #11,564 in United States · in the top 67% nationally. 6 official events, 9 matches won and 13 lost.
- 1475±72Rating · margin ±72
- 1551Average field · 347 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their all-time peak is 1,507 points.
- The toughest field they have faced averaged 1,588 points, across 612 entrants.
- They are 102 points away from the top 5,000: United States.
How the rating moved
Between 1,435 and 1,500, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 15/08/26 | Win A Case Tournament - C2Show D'Iberville | 34 | 1541 | 12° | 3–2 | +26 |
| 07/08/26 | Nexus Nights Gautier | 12 | 1510 | 5° | 2–2 | +14 |
| 26/04/26 | Regional Rebound - RQ Atlanta Sunday 10am Atlanta | 612 | 1588 | 493° | 0–1 | -16 |
| 25/04/26 | Super Saturday Standard Challenge - RQ Atlanta Saturday 11am Atlanta | 392 | 1564 | 278° | 1–4–2 | -49 |
| 24/04/26 | Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta | 1,018 | 1550 | 523° | 2–2 | +12 |
| 15/03/26 | Sunday Afternoon Summoner Skirmish - March Mobile | 12 | 1552 | 9° | 1–2 | -12 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 3 events 25%
- 16 to 99 1 events 60%
- Under 16 2 events 43%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CATL NaCl US 1787 0–1
- traviesto US 1689 0–1
- FireFox US 1670 0–1
- davidsongbird US 1599 0–1
- MrAnderson US 1560 0–1
- TCGLaw US 1559 0–1
- IKILLEDQPID08 US 1543 0–1
- Shelkofsky US 1528 0–1
- Lerichem US 1521 0–1
- Seikene US 1516 0–1
- Tyrael Rahl US 1503 1–0
- Hanmine US 1497 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →