cgames19
#29,191 in the world · #283 in Netherlands · in the top 62% nationally. 4 official events, 7 matches won and 10 lost.
- 1487±85Rating · margin ±85
- 1537Average field · 20 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,520 points.
- The toughest field they have faced averaged 1,570 points, across 24 entrants.
How the rating moved
Between 1,455 and 1,487, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | 2v2 NN 7511 JB | 17 | 1528 | 6° | 2–1 | +32 |
| 25/08/26 | Tuesday Evening Nexus Nights - 1v1 7511 JB | 20 | 1514 | 14° | 2–3 | 0 |
| 04/08/26 | Tuesday Evening Nexus Nights - 1v1 7511 JB | 24 | 1570 | 17° | 2–3 | -7 |
| 01/08/26 | Special tournament 7511 JB | 14 | — | 10° | 1–3 | -38 |
Form and consistency
On a 1-win streak.
- 16 to 99 3 events 46%
- Under 16 1 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ShadowLlnk NL 1713 0–3
- LVL100MAGIKARP NL 1596 1–2
- Beholder NL 1541 0–1
- StylezNL NL 1538 0–1
- denidoli NL 1517 1–0
- Gavin Geerlings NL 1513 0–1
- TFT FuriousWindZ NL 1492 0–1
- Mech NL 1452 0–1
- Leinad NL 1446 2–0
- FemYan02 NL 1333 1–0
- PreMadness NL 1323 2–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →