Mech
#35,258 in the world · #342 in Netherlands · in the top 75% nationally. 5 official events, 7 matches won and 12 lost.
- 1452±73Rating · margin ±73
- 1532Average field · 24 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- Their all-time peak is 1,520 points.
- The toughest field they have faced averaged 1,570 points, across 24 entrants.
- They are 49 points away from the top 250: Netherlands.
How the rating moved
Between 1,437 and 1,502, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I 7511 JB | 22 | 1527 | 15° | 1–2–2 | -7 |
| 18/08/26 | Tuesday Evening Nexus Nights - 1v1 7511 JB | 29 | 1504 | 14° | 1–1–1 | +15 |
| 11/08/26 | NN 11-8 7511 JB | 22 | 1525 | 14° | 2–3 | +7 |
| 04/08/26 | Tuesday Evening Nexus Nights - 1v1 7511 JB | 24 | 1570 | 24° | 1–4 | -65 |
| 01/08/26 | Special tournament 7511 JB | 14 | — | 6° | 2–2–1 | +2 |
Form and consistency
On a 1-loss streak.
- 16 to 99 4 events 28%
- Under 16 1 events 40%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ShadowLlnk NL 1713 0–1
- Argyria NL 1648 0–2
- HeWhoWanders NL 1637 0–1
- LVL100MAGIKARP NL 1596 0–1
- elixr NL 1575 0–2
- Sjebbur NL 1542 1–0
- Beholder NL 1541 0–1
- StylezNL NL 1538 0–1
- Bl4ckL0tus NL 1530 0–1
- denidoli NL 1517 0–1
- Gavin Geerlings NL 1513 0–1
- Derpy NL 1498 2–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →